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[Video] First Look at Upcoming ‘Friday the 13th: The Game’ Engine Update

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“This is, by far, the largest technical update to release for Friday the 13th: The Game.”

Various additions/changes have been promised in recent months by the Gun Media team, developers of Friday the 13th: The Game, with the next round of updates originally *hoped* for release sometime this month. Today, the team has announced that an April release for the next update is now out of the question… but it’s coming soon.

Gun Media updated today

“As many of you are aware, we have been targeting an April release for the next major update to Friday the 13th: The Game since our announcement that the game would be moving to an updated version of the Unreal game engine. Today we have been forced to accept that the update will not be able to be released in April. The update is shaping up nicely, but there are still a few issues that we need to iron out to ensure the best gameplay experience for our players, and we still need to pass the patch through console certification. Our goal is to make sure the work is done right, and that meant we needed some extra time with it.”

They added, “All of our major reworks and new features – updated game engine, Single Player Challenges, Victoria, Bot AI Improvements, Weapon Switching, Legendary Perks, etc. – are in place in our development builds. However, we are at least weeks away from release, and if major issues are found we will work to solve them before release.”

Every planned update that’s been announced since February 9th will be part of this new update, perhaps most notably the hotly-anticipated Single Player Challenges.

While we wait for more, preview the engine update below.

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has two awesome cats. Still plays with toys.

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Video Games

‘No Rest for the Wicked’ Details October Launch With New Trailer [Watch]

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Moon Studios dropped a new trailer during the Sony State of Play for their dark action-RPG No Rest for the Wicked, while also hinting at the long-awaited launch window for the full 1.0 release. The game, which has been in Early Access on Steam since April 2024, will be launching this October in full for PlayStation 5 and PC via Steam, while versions for the  Xbox Series X|S and Nintendo Switch 2 will arrive at a later date.

As a token of appreciation for supporters new and old, Moon Studios is offering an exclusive Early Access Founder’s Pack, a free limited edition bundle available for anyone who purchases the game on Steam prior to July 10, with rewards unlocking when 1.0 officially launches. PlayStation 5 users can receive the Early Access Founder’s Pack by pre-ordering the game once available, any time before launch day.

The Founder’s Pack includes:

  • A New Secret Hideout: Spirit Cavern – The legacy of Moon Studios now lives inside No Rest for the Wicked, exclusively for Founders. A hand-crafted home that bridges both worlds.
  • Sayer’s Vow: An all new Sword in the stone reserved just for the founders that only early adopters can extract in the game world.
  • A Custom Founders Tag ensures players are clearly identified as early adopters.
  • As a Founder member, players will get access to an exclusive Public Beta Test Realm reserved just for them, even after the 1.0 game launch.

As for the full 1.0 release, it will be a massive expansion of the core experience, introducing a staggering 60+ hours of new content, a new horde mode, powerful new weapons, bosses and enemies, new areas and a completely reimagined class system.

In No Rest for the Wicked, players take on the role of a “Cerim,” a member of a holy order imbued with mysterious powers, tasked with destroying the Pestilence, an ancient plague that has begun to consume the island Isola Sacra, itself already the site of great political upheaval and death.

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