Kicking off the second season of The Dark Pictures Anthology, the recent release of Directive 8020 has seen Supermassive Games’ line of choose-your-own-adventure gorefests decamping our...
“Do Not Dock”. Scrawled onto the parapets that neighbour my intended port of call, like the inscription Dante saw engraved atop the gates of hell, is...
If we wind back to January 2024, you might remember that the Season 1 finale of Monarch: Legacy of Monsters teased the imminent arrival of Kong...
Benefiting from a much longer development period, a new rewind feature, real-time enemy encounters, and a far-out interstellar setting, Directive 8020 promises to breathe fresh life...
The videogame equivalent of clickbait, mascot horror titles clog up digital storefronts nowadays in such incalculable volumes that your eyes are liable to just glaze over...
“Directive 8020 became a much more ambitious project than we originally intended. And it’s set the quality standard for what we want to do with the...
“It is a universe that lends itself to interactivity. You have detectives, a dark and horrific world, creatures, and ancestral cults devoted to ancient entities. It...
Conner Rush — the creative lead, director, musician, developer, spokesperson, and all-around polymath behind FYRE Games studio — can’t be accused of phoning it in with...
“I think we have developed something here that feels super authentic to ourselves. It’s a risk-taking game. It doesn’t play anything safe, and I think that’s...
There was a distinct breed of action game in the late 2000s to early 2010s that I have affectionately categorised as “the Blockbuster rental”. Some titles...
“On rare occasions, we had team members request to be switched to a different project because they found it unpleasant to work on something [this] explicit.”...
There’s a point towards the end of Silent Hill 2 where, having followed a trail of breadcrumbs left behind by your late wife, you eventually reach...
It’s a matter of near-universal consensus that we’re living in a golden age for horror cinema right now, but horror games haven’t been letting the side...
As a franchise, Silent Hill has been starved of fresh ideas for the better part of two decades. Sure, the most surface-level elements might have changed...
Bye Sweet Carole plays a devious trick when first booted up, lulling you into a false sense of security and giving off a deliberately misleading impression....
There’s a lot riding on Silent Hill f. I don’t think it’d be catastrophising to say that the reputation and, perhaps more importantly, the future prospects...
“I mean, shit, if I could go back in time and tell my 18-year-old self that he was going to one day be working with the...
Just a little over a year ago, we gave a (broadly positive) appraisal of the System Shock remake after it was ported over to consoles. To...
Millennials — particularly those of us who fall on the younger side of that generational bracket — have a grating tendency to exaggerate the divide that...
A few years ago, we reviewed the high-concept indie Choo Choo Charles, in which the player was relentlessly stalked by an unholy hybrid of spindly spider...
It ought to go without saying, but you cannot grade all video games on the same bell curve. What’s acceptable for a modestly budgeted indie, for...
Approximations of the title Home Sweet Home are very commonplace in media. There’s a 1981 Thanksgiving-themed slasher that goes by the name, as well as a...
“For a period, it really seemed like survival horror had died. But like the zombies that plague its hallways, it always gets back up. You cannot...
It’s a well-known fact that the Academy of Motion Picture Arts and Sciences don’t tend to favour genre films when it comes to shortlisting for their...
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