Quantcast
/db
Theme
Community
Newsletter
Books

‘Strange Stories – The Roleplaying Game’ Aims to Immerse Players in Multigenre Tales

Chad Fifer and Chris Lackey, the folks behind the Strange Studies of Strange Stories podcast, are set to launch their own tabletop RPG in Strange Stories – The Roleplaying Game. Currently, the Backerkit pre-launch site is live, where you can sign up for updates when the campaign launches next month on July 21.

For those unfamiliar, the Strange Stories podcast centers around classic sci-fi, fantasy and horror literature, aiming to “render the familiar unfamiliar,” compelling its listeners to “experience the world anew” regarding topics such as monsters, magic and flying saucers. With the TTRPG, this one-night, rules-light session game will emulate short stories of the fantasy/horror/sci-fi genre. The team plans on replicating the same experience for their listeners with tabletop players, plunging them into extraordinary situations that reframe the ordinary.

Chris Lackey is no stranger to working on TTRPGs, having written for TTRPG publishers Chaosium and Pelgrane in the past, including the award-winning “Cults of Cthulhu”. For Strange Stories – The Roleplaying Game, accompanying each adventure will be an audio companion to prep Story Guides (GMs) to run each session. More details are expected when the campaign officially launches.

“For seventeen years on our podcast, we’ve studied the architects of the uncanny. Now, our game brings their worlds to life. Drawing on the work of Rod Serling, H.P. Lovecraft, Ursula K. Le Guin, Octavia Butler, Clark Ashton Smith and Robert E. Howard (just to name a few), we plunge players into extraordinary situations that reframe the ordinary.”