Editorials
[Best of 2018] How ‘Pokemon Let’s Go’ Tames the Horror of Lavender Town
Pokemon’s Lavender Town is notoriously spooky. From the Creepypasta tales surrounding the apocryphal Pokemon Green to the anime depiction of ghosts incarnate, the atmosphere of Lavender Town is uncanny, weird, and deeply unsettling.
This year, however, saw the release of Pokemon Let’s Go, the most recent iteration of Pokemon Generation 1. It is true that the uncanny atmosphere of Lavender Town persists after the events of Generation 1, as the soundtracks in Gold and Silver — set three years after Gen 1 — attest to with their toned down yet still eerie instrumentation. Ultimately, though, things seem to be a little better at this point in the Pokemon timeline.
Let’s Go builds on the bridge between Gen 1 and Gen 2 that made this so by directly confronting and actually resolving the horrors of Lavender Town. This is because Let’s Go brought a whole new take on Lavender Town, which ultimately succeeded in taming the horror imbued in the infamous setting. In particular, the story of Cubone’s mother was changed slightly — slightly, but enough to make a serious difference.
For those who aren’t familiar with the story of Cubone and its lost mother, Generation 1 Pokemon games have always featured a story in which Lavender Town’s Pokemon Tower has been overrun by terrifying ghosts. The player, however, can cause the ghosts to materialize if they have the Silph Scope.
After obtaining the item from a Team Rocket base, it becomes clear that the unsettling omens plaguing Lavender Town came about due to the fact that a late Marowak couldn’t rest. It is implied that this Marowak was brutally murdered by members of Team Rocket and was unable to ascend to the afterlife due to the fact that it feared for its now-orphaned Cubone.

In Pokemon Let’s Go, the whole sequence of events that takes place in Lavender Town is changed. Aside from the spooky music and immaterial wraithlike ghosts, Cubone’s tale is given some real love, making it incredibly touching and bittersweet in the most heartfelt way. Often known as the “scary” part of Pokemon, Let’s Go’s Lavender Town gives Cubone a real presence for the first time ever, as it climbs the steps of the Pokemon Tower searching for its dead mother. It is implied that Cubone knows that she was murdered, but is tragically unsure of what this means for it.
These tragic elements are important because they are made central to the horror her. Cubone is kidnapped by Team Rocket and taken to the Celadon Game Corner. It is the unplayed parts of this that contain the real scary stuff, as Cubone’s fate is uncertain. In an effort to set Cubone free, the player infiltrates the Rocket base and defeats Giovanni, the leader of Team Rocket.
Although this is what players must do in order to get the necessary Silph Scope item in previous games, in Let’s Go you go there with the sole purpose of saving Cubone from the unseen horrors of being held prisoner by his mother’s murderers. After bringing Cubone back to Lavender Town, is is briefly reunited with the spirit of its mother, who materializes for just a moment, but long enough to reach out to Cubone. Marowak then takes on the form of an ethereal golden light before transcending to the afterlife. Cubone, irreparably and understandably hurt, receives some closure at least.
Feeling sorry for Cubone, your rival will offer to raise it, to the extent that their final Pokemon team includes a Marowak. With the help of your rival, Cubone was able to channel its loss into newfound strength. The previously unwritten parts of Lavender Town’s horror story are given a narrative for the first time in the history of Pokemon. Lavender Town is still scary, but there’s meaning in the horror. Cubone’s own horror story doesn’t end in tragedy but in new hope. Let’s Go tames the horror of Lavender Town without being overtly cheesy or cringy. It’s a sincere way of giving Cubone closure and highlighting the transition between Lavender Town’s iterations in Gen 1 and Gen 2.
Ultimately, the horror of Lavender Town is stripped of its power for the most part, as the touching story upon which this part of the game is based on comes front and centre. The horror is still very much there; however, it’s tamed by a cathartic tale telling the story of the bond shared between parent and child, and the recognition of the fact that, as Japanese author Haruki Murakami would say, “Death is not the opposite of life but an innate part of it.” From Marowak’s untimely and unjust death at the hands of Team Rocket, Cubone draws strength, which culminates in Marowak’s restless soul being soothed. As a result, Lavender Town’s Pokemon Tower becomes calm once again, which is reflected in the ambiance of the town at large. On a more microcosmic level, though, Cubone’s overcoming of its own horror story is what makes it strong.

In Pokemon Let’s Go, the things that made Lavender Town so scary in the 90s have been completely flipped on their head. The uncanny music is tamed by Cubone’s evocative tale, and the resolution of this tale offers more in the way of a sense of remedy than any previous iteration of Gen 1 offered. Although Mr. Fuji has always concerned with the wellbeing of a newborn Cubone, this is the first time Cubone is actually present in the flesh, which accentuates the tragedy imbued in the story, but by the same logic accentuates the bittersweet resolution, too.
As a result, Lavender Town’s original horror value belies something far deeper here. The horror isn’t lost, and new players will still be able to recognize the uncanny nature of the haunted town, but they’ll also be able to tangibly see the ways in which their impact on the story manifests itself. Cubone, despite having gone through tragedy, says farewell to its mother and develops a bond with a loving trainer, allowing it to evolve into a Marowak itself by the end of the game. It’s subtle, but it’s truly sweet. Amidst a plethora of remakes that seek to make their tales scarier, Pokemon Let’s Go tames the horror of its most emphatically horrific part. It subverts the origins of the tale, converting them into something that’s tangible, meaningful, and most importantly of all, not so scary once you take the first brave step to embrace it.
Editorials
‘The Vampire Lestat’ Concert Event Launches New Season With The Ultimate Expression Of Fandom
There are thousands of passionate fans decked out in gothic chic and champing at the bit like feral creatures. They’re screaming for Lestat, a legendary vampire-turned-rock star, as if the entire crowd has been glamored into submission.
The entire experience is magic, but not because some supernatural thrall has been activated. What’s going on is even more special. It’s the power of the effusive fandom that’s been authentically assembled by AMC’s sublime Immortal Universe, namely Anne Rice’s Interview with the Vampire, now, The Vampire Lestat.
The Vampire Lestat is far from the first Anne Rice adaptation, and it’s not as if there’s been a lack of erotic vampire material for audiences to sink their teeth into. On June 2nd, during a one-night-only spectacle, New York City’s prestigious Beacon Theatre shook from Sam Reid’s bravado performance and an audience full of adoring fans who had already memorized Lestat’s songs.
It’s clear that The Vampire Lestat just hits differently than its predecessors. It’s become more than just a TV series at this point, and this opulent display of ego, swagger, and pure sex is the perfect way to premiere the new season and give back to the fans who helped make Interview with the Vampire/The Vampire Lestat such a breakout success. It’s exactly the sort of hyperbolized hedonism that would make Lestat cackle.

For all intents and purposes, AMC has successfully created the illusion that this concert/premiere is just one of the many destinations on Lestat and his band’s 54-stop tour that is simultaneously playing out on this season of television. It’s such a sophisticated and thorough level of interactive fan engagement that the audience doesn’t just understand, but also manages to accentuate through its involvement.
It’s a level of seamless synergy that’s not unlike the give-and-take relationship of vampire and victim.
Before the concert started, “LeStans” were sitting in the Beacon and flipping through a fake Rolling Stone issue with Lestat emblazoned on the cover, complete with interviews with the undead frontman inside. Other fans were admiring the vinyl pressing of Lestat’s EP as they walked past a section of undead band merch. Fandom and fantasy blur together, and it all becomes this elaborate, immersive experience. Fan celebration, erotic gothic fantasy, and a lavish rock concert transform into one beautiful thing.
To this point, AMC Global Media’s Chief Content Officer and President of AMC Studios, Dan McDermott, introduced the event by reiterating to fans, “You are the heartbeat of the series.” That’s abundantly clear on nights like this as that heartbeat collectively pulses to this performance. In terms of how AMC engages with The Vampire Lestat’s fans, it’s as bold a reinvention as the season itself.
This intuitive gamble speaks to AMC’s creativity in this department and a fandom that is eager to seize such opportunities. It’s the same innovation that led to zombie walks for The Walking Dead and real-life Los Pollos Hermanos restaurant pop-ups from Breaking Bad. It’s a great way to pump up the audience for The Vampire Lestat and then maintain that enthusiasm for the whole season.
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For most series, a rock ‘n’ roll concert just doesn’t make any sense as a promotional tool. The Vampire Lestat finds itself in a very unique position where it can deliver an excellent concert at an iconic theater, but also use it to showcase The Vampire Lestat’s music by Daniel Hart (who was shredding on stage alongside Reid and the rest of their band) and, more than anything, Sam Reid’s endless charisma.
The way in which Reid feeds off of the crowd’s energy, modulating his performance and giving different sections of the Beacon life, is a perfect distillation of the series’ thoughtful relationship with its audience and how it’s become such a breakout success for AMC. AMC Studios President Dan McDermott emphasized that the fans are the reason that the show is still here and why an event like this is even possible. It’s rare to see a series in which every single cog in the machine is so perfectly attuned to its fans. Reid’s fans already cheer whenever they see him, so why not translate that to a concert setting?
It’s clear in this season of television that Reid was born to be a rock star, but it’s surreal to see him effortlessly command the stage — and the audience — at every step of the concert. He recites Shakespeare monologues and bitches out Armand between songs, all while the audience screams in support. For the duration of this concert, Reid is Lestat, and he’s given thousands of fans a memory that’s as immortal as any vampire.
Now bring on the encore and get this show on the road!
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