Editorials
Horror Movie Franchises That SHOULD Go to Space!
I’ll admit it. I’m not proud of it, but I like it when horror sequels go outer space.
I know it’s usually silly. It’s almost always a major break with the rest of the franchise, unless the monsters were from outer space to begin with. (It’s not like anybody complained about Critters doing a sequel in space – that’s where those creatures were from!) And yet, at some point it’s okay to acknowledge that some of our favorite horror franchises are, at least occasionally, extremely absurd.
Leprechaun goes to space? We already accepted a damn leprechaun, so go nuts. Jason goes to space? By the tenth film in the Friday the 13th franchise he’d become an unstoppable zombie juggernaut who fought psychics teenagers and swapped bodies. Plausibility waved “bye-bye” to a lot of our horror franchises a long time ago.
If you’re willing to accept the ridiculousness of a horror movie – not everyone is, but just in case you are – it’s okay to enjoy it when your favorite horror movie villains go to outer space to ply their scary wares. And there are quite a few more horror movie franchises that have never been to space but would be fun as hell if they did.
Here’s what I got. Did I miss anything?
Amityville

The original film was based on a “true” story, and so was the first sequel/prequel, but after that this franchise went nuts. Evil lamps, time travel, you name it. So while it might not be very frightening to set an Amityville sequel in space, I think all bets are officially off.
How does it work? As we learned in the Amityville sequels, it’s not just the house that’s haunted, it’s the objects within it. And they’re still haunted even if they’re removed from the property.
So it’s really very simple: it’s the future, mankind has been gradually leaving the planet for other, more inhabitable worlds, and someone brings with along some antiques and artifacts. One of those antiques happens to be from the Amityville house, and it brings the haunting into the spaceship which – for months or even years – is going to be the home of dozens of families.
In other words, it’s a haunted house in space. If nothing else it answers the time-honored question about all haunted house stories: why don’t they leave? Well, this time it’s the only place in space you can go is into a deadly vacuum, that’s why!
Child’s Play

The killer doll Chucky has gone to military school, he’s gone to Hollywood, and he’s gone to a mental institution. But he’s never been to space!
This idea may seem like a reversal for the Child’s Play franchise. The series went from being a little cheesy but still horrifying for two or three films, only to veer hardcore into splatstick comedy with Bride of Chucky and Seed of Chucky. The last two movies in the official franchise, Curse of Chucky and Cult of Chucky, got more serious in tone, with cliffhangers that are leading in directions which – probably – won’t take killer doll into space.
But imagine, if you will, that Bride of Chucky director Ronny Yu returned to this series, ready to take it to the stars. Chucky’s a doll, right? It’s not like he’s going to die of old age. And in the distant future he’ll still be around, wreaking havoc and steadily upgrading himself into more sophisticated animatronics. Chucky in Space might play a lot like Star Wars if one of the droids was a homicidal maniac, and if that doesn’t sound fun to you, then we are very different people.
Evil Dead

Did you ever see the original, pessimistic ending of Army of Darkness? Ash had gone back in time to fight the Deadites with King Arthur, only to go too far back into the future and emerge into a desolate wasteland. The only way out now is up, so in Evil Dead in Space Ash finds himself a spaceship – with an interface so simple even a 20th century S-Mart clerk could figure out – and off he goes, into the wild doomed yonder.
Unbeknownst to Ash he’s got Deadite stowaways on board, and so begins a film that revisits the sanity-testing isolation of the first half of Evil Dead 2, with Ash trapped in space with nothing but demons to keep him company. They try to drive him insane, they take over vital parts of the ship, they even try to pull him into a black hole… and if you thought the giant monster from the end of the second Evil Dead was big, wait until you see what the Deadites call forth from the Lovecraftian nether regions of a black hole!
Paranormal Activity

The found footage genre isn’t dead, it’s just sleeping, waiting for Paranormal Activity in Space! Don’t forget, the demons in this blockbuster franchise are tied to people, not their houses, so if those people go to outer space – in a sparsely populated space station, for example, filled with security cameras – the demons would go with them.
It’s a big switch from the ultra-realism that used to define the Paranormal Activity series, but it’s not such a big switch when you remember that the last two installments had supernatural super soldiers, time travel and 3D ghost cameras. The franchise went into ridiculous and gimmicky territory a while ago. Let’s just take it one million steps further, into space!
And again, space is vast and empty. It’s enough to make anybody feel trapped and alone. It sure would be creepy to find out that the crew of a space station went missing, and to review the security footage to find out what happened to them…
The Purge

For one night a year all crime in America is legal. But does that law still apply… in space?
There are two ways The Purge in Space could work. First, a grounded version (well, I say “grounded”). We have space stations right now, floating in orbit, and if an American astronaut decided to celebrate their favorite holiday in zero gravity one would have to wonder if international law would be on their side, and whether it’s only fair if the other astronauts would get to fight back… or kill at their own leisure.
But also, if the corrupt government from the Purge movies doesn’t get overthrown, it only stands to reason that an annual tradition would persist like Christmas, Halloween and all our other economy-driving holidays. Imagine a future where one species – ours – has free reign to commit any crime they want on any planet they want. How would other intelligent species respond to humanity? Would they run, would they hide, would they fight back, or would they adopt our barbaric ways and start acting on their ugliest impulses too?
Imagine, if you will, a deadly mob slaughtering each other in a wretched hive of scum and villainy like Mos Eisley space port. Now, instead of imagining… let’s make it!
Editorials
Neon-Soaked Cult Classic ‘Vamp’ Starring Grace Jones Still Has Bite 40 Years Later
College kids, strippers and vampires—those were Donald P. Borchers’ only requirements when he approached Richard Wenk about writing and directing a movie for New World Pictures. As requested, Wenk cooked up Vamp (1986), a tailor-made blend of the decade’s teen movie craze as well as its horror boom.
Grim and earnest stories were still very much a part of the ’80s horror landscape, yet Vamp is something of a comedy. One difference between it and, say, Saturday the 14th, though, is the former avoids using schtick. Wenk’s movie proves that horror comedies also don’t have to subtract thrills from their recipes. Of course, it takes a minute before reaching that point; college antics and culture shocks preface this one macabre misadventure.
Vamp‘s initial setup is apt for a typical college-set, sex-driven comedy; to bribe their way into a fraternity house, two pledges (Chris Makepeace, Robert Rusler) go looking for some adult entertainment. Without wasting time on any further exposition, the characters embark on an all-in-one-night trip that quickly detours into terror.
To procure their elusive MacGuffin—a stripper willing to gyrate for some frat boys—Keith (Makepeace) and AJ (Rusler), plus a third wheel named Duncan (Gedee Watanabe), trade the safety of their remote college campus for the seediness of some unnamed city. The setting is recognizably L.A. by day, but as soon as night falls, downtown, along with the characters, slips into a kind of surreal universe. Director of photography Elliot Davis gave this early entry on his prolific résumé an unusual yet distinctive look; that Mario Bava-esque, magenta-green lighting is omnipresent, so much so that it’s almost its own character.

Chris Makepeace and Robert Rusler in Vamp
The faint comparisons to Martin Scorsese’s After Hours are merited, although not just because of Vamp’s distinguishing nighttime aesthetic. Save for the primary characters, the supporting roles in Wenk’s movie are also quite colorful and transactional in their behavior. The difference here, though, is the additional urge to ruin Keith and his friends at every turn. Some of that harm is humorous and tolerable enough, whereas the moment Vamp dishes out its first fatality, it’s abundantly clear how this movie qualifies as horror.
Vamp falls into that category of horror movie that reveals its genre with a scream rather than a series of whispers. The opening scene can function as a hint of what lies ahead—things are not at all what they appear to be—but otherwise, Wenk is more than happy to hold off on the horror. When that time does come, though, it catches the viewer off guard. In addition to the pure shock value is that sudden decision to upend the movie’s foremost feature. Or so it would seem.
If afraid of major spoilage, those new to Vamp would be wise to stop reading here. There’s just no skirting around the fact that the central fellowship in this buddy movie hits a serious snag when AJ is killed. That development causes the story to become more of a “long, bad night” journey for Keith and his romantic interest. So while Wenk scores points for subverting expectations, there is also a touch of sadness in his decision. Because if Vamp does anything well, it’s making the characters likable.
Something that comes easily to Vamp—and other teen horror movies from this same era—is its ability to invent young characters worth caring about, or at the very least, are interesting and not so immediately off-putting. More impressive is how Wenk did all this without actually fleshing out those characters. Still and all, Keith and his kind are a grade above cookie-cutter, and in some cases, aren’t completely devoid of growth.

Grace Jones in Vamp
Vamp appeals with an assorted cast of characters. No two are the same, nor are they operating on the same wavelength. The cinematically extroverted AJ, whose actor conveyed charm and vulnerability in near equal amounts, comes alive when he’s at his most undead. Makepeace then makes the chronically cautious Keith a sympathetic fellow, even as he’s more and more affected by the night’s bizarre events. Meanwhile, Duncan is indeed the designated loser of the whole bunch, but Watanabe still manages to humanize him. As a bonus, the role didn’t require him to pull a Long Duk Dong.
As for Dedee Pfeiffer, she is plain adorable as the mysterious After Dark server nicknamed “Amaretto”. She spends all night fixing her dress strap while at the same time trying to get Keith to remember how he knows her. As their offbeat romance grows, it becomes another highlight of this movie. Whether or not Pfeiffer’s character is really a vampire also creates some welcome tension in the story.
Like a lot of its contemporaries, Vamp went on to become a bit of a cult classic. That current status is determined by several factors, but without a doubt, the casting of Grace Jones is the most considerable. The image of her writhing on that unique-looking chair, a Keith Haring original, springs to mind whenever this movie is brought up.

Chris Makepeace, Billy Drago and Paunita Nichols in Vamp
Prior to that first display of unequivocal horror, local vampire queen Katrina (Jones) took to the stage and delivered a strip show like no other. One would expect nothing less from that renowned model and performance artist. By now reports of Jones’ tardiness on set are no secret, yet it’s also hard to deny her commitment to the part of Katrina. It was, in fact, Jones who took charge of her character’s appearance—on top of Haring painting her body and that now-iconic chair, she had Andy Warhol handle her costuming. And not too many actors could seize a room’s attention without saying a single line of dialogue.
In 2022, Vamp received a retrospective novelization from Encyclopocalypse. This literary union of preexisting source material—Wenk’s original screenplay—and new ideas from author Christian Francis amounts to a more comprehensive visit to the After Dark Club. The basic story there is no different than what’s shown on screen; however, Francis gets creative with the characters’ origins and designs, and he enhances a number of key scenes.
The novelization expands on the urban and social decay of the main setting, and supplies a background for the After Dark Club. Sandy Baron’s character, Katrina’s emcee and familiar, is given ample motivation for sticking around; up until the fiery end, he is loyal to his friend and former business partner “Squeak”, who looks like he was “fed through a combine harvester, and left as nothing more than a heap of mangled remains”. Then there is Billy Drago’s character Snow, the leader of a street gang called The Dragons. His reason for menacing Keith and AJ is more altruistic than in the movie; he and his peers act tough to scare off any potential food for the vampires.

Lisa Lyon in Vamp
If not for all the backstories, Francis’ Vamp would be a hell of a lot shorter. Instead, this tie-in read dives into how AJ met Keith—the orphaned Anthony Joseph hailed from a broken home back in Brooklyn—and how their friendship flourished over the years. Keith’s archership is no longer just an assumed part of his entire being; it’s a confidence-building extracurricular for a boy who got picked on before coming into the protection of the new kid in town. These supplemental, in-depth looks at the protagonists, plus their close connection, are maybe unnecessary. The movie already did a fair and concise job of addressing their platonic intimacy without the need for flashbacks and insights, specifically in that scene where AJ lays it all out as he sacrifices himself.
Where the novelization gets off course is its approach to the minor characters. Intermittently backstorying the likes of Katrina’s indentured servants, Seko (Leila Hee Olsen) and Vlad (Brad Logan), ends up disturbing the flow of the writing. Was it absolutely essential that readers know Vlad was the Grand Duke of the House of Romanov, or how Snow’s accomplice Maven (Paunita Nichols) became so dentally challenged? No, not really. However, one’s mileage with these random biographies may vary.
The novelization is a more substantial experience, but for a movie like Vamp, less is more. And as plentiful as they are, it never simply coasts on its campy charms, either. The character work sits comfortably in that realm between cursory and meticulous, the script is sharper than first realized, and Greg Cannom’s vampire makeup is straightforward yet effective. Most of all, the movie didn’t squander its out-of-the-box concept. Richard Wenk made his vision of a “comic nightmare in which just about anything that can go wrong does” come true, and it is very enjoyable.

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