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How Clive Barker’s Original ‘Hellraiser III’ Pitch Evolved Into ‘The Mummy’

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Hellraiser III The Mummy

Clive Barker’s The Mummy is a pretty well known unmade horror at this point, I think, especially with Barker talking about it in more detail during a recent guest appearance on Mick Garris’ Post Mortem podcast. Barker was hired in 1990 to write and direct The Mummy for Universal and wrote a script with Garris that—in pure Barker fashion—would have been much more of its own, bizarre, metaphysical and psychosexual thing than any kind of straightforward remake of the original Universal film. Barker’s script marked the first of many attempts to make The Mummy throughout the ‘90s, and most of the people involved would be major players in the horror field. Barker was followed by George Romero, who again co-wrote with Garris. Then came Joe Dante, Wes Craven and, finally, Deep Rising director Stephen Sommers, who turned it into a huge hit.

But what most people don’t know is that the project actually goes back even further than when Universal first approached Barker, at least conceptually. 

Despite the success of Hellraiser II, it took years to actually get Hellraiser III off the ground, due largely to the change in ownership from New World to Trans-Atlantic Entertainment and, more than anything, the difficulty in finding the right idea and approach. Barker, true to form, came up with an idea that would be even more ambitious than the second, which had literally shifted the location from a confined house to the labyrinth of Hell itself. Barker’s original pitch was to go back to the beginning and explore the origins of the Cenobites themselves. According to Peter Atkins, this idea was “a Hellraiser movie set partly in Ancient Egypt in which it is revealed that the very first Cenobite was an overly curious Pharaoh.” The mummy of that Pharaoh would be dug up in the ‘90s and put on display in a museum. The objects found within a tomb, when placed in the right order, would form a pattern that according to Atkins “predates the Lament Configuration as a means of access from this reality to that other we all know and love.” 

This is a fascinating prospect, because it essentially is a version of The Mummy entrenched in Hellraiser lore. Even if the Mummy itself never becomes a part of the proceedings or is replaced by Pinhead at some point, as would seem to be the natural course of a Hellraiser sequel, it’s still the excavation of the mummy that sets the horror in motion and would make this idea a fascinating and—pardon the pun—outside-the-box approach. The idea of going back to the beginning, of having flashbacks to the past that affect the present, these things would not make it into Hellraiser III, but they would form the foundation of the next sequel, Hellraiser: Bloodline. That film is all about lineage and legacy, in this instance not for the Cenobites themselves, but for the family of Lemarchand, the man who built the box.

Hellraiser 3: Hell on Earth

Interestingly, everyone was on board for Barker’s idea except for Barker himself. As Atkins states, “I liked it. Chris Figg liked it. But, despite it being his idea, Clive decided that he didn’t like it. Or rather, he didn’t like it as the basis for a Hellraiser movie. My guess is he saw the potential for a whole new Barkerian mythology in there and wanted to keep it clean.” That notion, I think, is right on the money. Barker’s role in the franchise was already diminishing by this point in time. He had handed the reigns to Hellbound over to Atkins and Tony Randel as he went on to direct Nightbreed.

The early 1990s saw no shortage of innovative, creative projects for Barker, though. He had already shifted from being the so-called “future of horror” that Stephen King had famously described when he had written the Books of Blood into a creative force much harder to define. By this point had crafted expansive mythologies with things like Weaveworld and The Great and Secret Show. As imaginative as Hellraiser is, Barker had truly become a master of—as he calls it—the fantastique by the time they were working on ideas for Hellraiser III. The idea that he would recognize the kernel of a new, likely rich, mythology within that initial pitch makes perfect sense.

That seems to be the case, too. In 1990, Barker embarked on his remake of The Mummy for Universal. In an interview with Vidpix at the time, he promised “I’m remaking it in a way that will be as far from The Mummy with Karloff as David Cronenberg’s version of The Fly was.” Barker’s story centered around a cult called Sythis attempting to restore power over the Western world by reawakening the Ancient Gods. Barker also noted that the mummy was also used as “the starting place” for the horror, and that the mummy itself had little to do with the actual antagonists, which definitely sounded like it would have been the case with his Hellraiser as well. That’s not the only thing that sounds as though it carried over from his Hellraiser pitch, nor the thing that I think makes it clear that they began life as the same idea. The building in Barker’s The Mummy would have been decorated with Pyramidic symbols that unlocked the key to the horror, and the resurrection of these ancient worlds and beings, which sounds identical to the symbols that formed the proto-Lament-Configuration in the Hellraiser pitch. The concept of a building decorated and built out of powerful patterns and symbols (in this case the faces of the box) would show up at the end of Hellraiser III and also serve as a major plot point of Hellraiser: Bloodline. 

Hellraiser III

Undoubtedly, among those who have heard of it at least, Barker’s unmade version of The Mummy is most famous for its transgender central character, who is often mistakenly assumed to be the mummy herself, but that is not the case. From the sound of it, this character would have been more of a thief, a collector of rare artifacts and a bit of a femme fatale. Ultimately, The Mummy as conceived by Barker and Garris was described by Barker as being “a little too weird for Universal.” That sounds like putting it mildly, too. And so they went their separate ways.

From the sound of things, though, it sounds like Barker may have been just as uncomfortable with this largely original idea being saddled to the Mummy franchise as he had been with it being a Hellraiser movie, so much so that he began to simply refer to it as The Egyptian Project while they were still working on it as The Mummy. As recently as his appearance on Garris’ podcast, Barker suggested a desire to possibly dust off The Egyptian Project as something original, removed from The Mummy altogether, and it sounds like an original project is what it was always meant to be. I hope it does someday materialize in that form, but I certainly wouldn’t hold my breath. 

Both The Mummy and Hellraiser III underwent quite a few ideas before becoming what they both respectively became. Atkins’ first idea for Hellraiser III would have brought back the detective character, Ronson, from Hellbound. The plot revolved around Ronson investigating a cult called the Church of the Sacred Wound, with an charismatic leader named Lilith who would have been revealed to be Julia Cotton, having taken the woman’s identity—and skin. Kirsty would also have been roped in to help take Julia down. This very much fits with the original intention to have Julia, not Pinhead, be the face of the franchise. After that came an idea about two rival academics, a professor and a grad student, one of whom opens the box and unleashes the Cenobites. Then came an idea that seemed to stick around for a minute about Pinhead being resurrected into—and then taking over—a bordello in service to Hell. Atkins wrote three drafts of this version before New World went under and the project was dead. After that, Trans-Atlantic Entertainment took over the rights to the franchise and Atkins was once again offered the chance to write the next installment, which then (finally) became Hell on Earth. 

The Mummy had its own development hell after Barker departed. After he left, George Romero took his own stab at the project. His would have still been its own unique thing while also using much more of the lore of the original Universal franchise. For instance, Romero’s Mummy would have involved both Imhotep of the 1932 classic and Kharis, the mummy of the sequels that is much more synonymous with the slow, shambling mummy of pop culture. It would also have been a deeply romantic version, expanding on the romance of the original film. Wes Craven was offered to direct as well, but rather than entering into this development hell, simply turned it down. Then came Joe Dante, whose version also, naturally, did not come to fruition. Dante’s version would have starred both Daniel Day-Lewis and Christopher Lee—who had himself played Kharis in Hammer’s 1959 Mummy—and the script was even read by Spielberg, who arranged a meeting for Dante with head of Universal at the time, Sid Sheinberg. Unfortunately, Sheinberg was not impressed and immediately dismissed the notion of the movie being set in the present, despite both Barker and Romero’s scripts also being set in the present and (most importantly) the Universal original being set in the present day at the time. 

Stephen Sommers then came on board to do a more straightforward—all things considered, at least—remake of the original, set in the 1920s just as Sheinberg had wanted. This version became one of Universal’s highest openings ever at the time and remains a beloved blockbuster to this day. It bears very little in common with Barker’s original idea, and only the faintest, passing similarity to Romero’s or Dante’s as well. Somehow, it’s not as if the two projects are devoid of similarities, either. The unnerving scarab beetle scene in The Mummy could have been perfectly at home in the works of Barker. Even with its more humorous approach, things like Beni attempting to ward off evil with relics of every religion he can think of embodies a very Barker sense of humor, and even something found in his own works. Paranormal detective Harry D’Amour, protagonist of several Barker stories, has tattoos and tokens of all religions, and that’s just one example. It’s made even better by Beni being played in The Mummy by Lord of Illusions’ Kevin J. O’Connor. 

These things are purely coincidental, though it’s entirely possible that moments like that evolved from the earliest incarnation to the last. It is amazing to look at Hellraiser III and 1999’s The Mummy on the shelf and think that what got both projects up and running, that the wheels that started the motion that eventually got them both made, were the same initial idea. It’s pure, weird happenstance. It’s a perfect game of Hollywood telephone that Barker had an idea for Hellraiser III so good that he, frankly, didn’t want to waste it on Hellraiser III. And so with enough passing of hands, from project to studio and so many people in between, that thing wound up at Stephen Sommers’ The Mummy. That is movie magic at its most mystic, unfathomably unpredictable. I’m happy, if anything, for the utterly wild anecdote in film history it became.

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Editorials

Neon-Soaked Cult Classic ‘Vamp’ Starring Grace Jones Still Has Bite 40 Years Later

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Vamp 1986
Grace Jones and Dedee Pfeiffer in Vamp

College kids, strippers and vampires—those were Donald P. Borchers’ only requirements when he approached Richard Wenk about writing and directing a movie for New World Pictures. As requested, Wenk cooked up Vamp (1986), a tailor-made blend of the decade’s teen movie craze as well as its horror boom.

Grim and earnest stories were still very much a part of the ’80s horror landscape, yet Vamp is something of a comedy. One difference between it and, say, Saturday the 14th, though, is the former avoids using schtick. Wenk’s movie proves that horror comedies also don’t have to subtract thrills from their recipes. Of course, it takes a minute before reaching that point; college antics and culture shocks preface this one macabre misadventure.

Vamp‘s initial setup is apt for a typical college-set, sex-driven comedy; to bribe their way into a fraternity house, two pledges (Chris Makepeace, Robert Rusler) go looking for some adult entertainment. Without wasting time on any further exposition, the characters embark on an all-in-one-night trip that quickly detours into terror.

To procure their elusive MacGuffin—a stripper willing to gyrate for some frat boys—Keith (Makepeace) and AJ (Rusler), plus a third wheel named Duncan (Gedee Watanabe), trade the safety of their remote college campus for the seediness of some unnamed city. The setting is recognizably L.A. by day, but as soon as night falls, downtown, along with the characters, slips into a kind of surreal universe. Director of photography Elliot Davis gave this early entry on his prolific résumé an unusual yet distinctive look; that Mario Bava-esque, magenta-green lighting is omnipresent, so much so that it’s almost its own character. 

vamp

Chris Makepeace and Robert Rusler in Vamp

The faint comparisons to Martin Scorsese’s After Hours are merited, although not just because of Vamp’s distinguishing nighttime aesthetic. Save for the primary characters, the supporting roles in Wenk’s movie are also quite colorful and transactional in their behavior. The difference here, though, is the additional urge to ruin Keith and his friends at every turn. Some of that harm is humorous and tolerable enough, whereas the moment Vamp dishes out its first fatality, it’s abundantly clear how this movie qualifies as horror.

Vamp falls into that category of horror movie that reveals its genre with a scream rather than a series of whispers. The opening scene can function as a hint of what lies ahead—things are not at all what they appear to be—but otherwise, Wenk is more than happy to hold off on the horror. When that time does come, though, it catches the viewer off guard. In addition to the pure shock value is that sudden decision to upend the movie’s foremost feature. Or so it would seem.

If afraid of major spoilage, those new to Vamp would be wise to stop reading here. There’s just no skirting around the fact that the central fellowship in this buddy movie hits a serious snag when AJ is killed. That development causes the story to become more of a “long, bad night” journey for Keith and his romantic interest. So while Wenk scores points for subverting expectations, there is also a touch of sadness in his decision. Because if Vamp does anything well, it’s making the characters likable.

Something that comes easily to Vamp—and other teen horror movies from this same era—is its ability to invent young characters worth caring about, or at the very least, are interesting and not so immediately off-putting. More impressive is how Wenk did all this without actually fleshing out those characters. Still and all, Keith and his kind are a grade above cookie-cutter, and in some cases, aren’t completely devoid of growth.

vamp

Grace Jones in Vamp

Vamp appeals with an assorted cast of characters. No two are the same, nor are they operating on the same wavelength. The cinematically extroverted AJ, whose actor conveyed charm and vulnerability in near equal amounts, comes alive when he’s at his most undead. Makepeace then makes the chronically cautious Keith a sympathetic fellow, even as he’s more and more affected by the night’s bizarre events. Meanwhile, Duncan is indeed the designated loser of the whole bunch, but Watanabe still manages to humanize him. As a bonus, the role didn’t require him to pull a Long Duk Dong.

As for Dedee Pfeiffer, she is plain adorable as the mysterious After Dark server nicknamed “Amaretto”. She spends all night fixing her dress strap while at the same time trying to get Keith to remember how he knows her. As their offbeat romance grows, it becomes another highlight of this movie. Whether or not Pfeiffer’s character is really a vampire also creates some welcome tension in the story.

Like a lot of its contemporaries, Vamp went on to become a bit of a cult classic. That current status is determined by several factors, but without a doubt, the casting of Grace Jones is the most considerable. The image of her writhing on that unique-looking chair, a Keith Haring original, springs to mind whenever this movie is brought up.

vamp

Chris Makepeace, Billy Drago and Paunita Nichols in Vamp

Prior to that first display of unequivocal horror, local vampire queen Katrina (Jones) took to the stage and delivered a strip show like no other. One would expect nothing less from that renowned model and performance artist. By now reports of Jones’ tardiness on set are no secret, yet it’s also hard to deny her commitment to the part of Katrina. It was, in fact, Jones who took charge of her character’s appearance—on top of Haring painting her body and that now-iconic chair, she had Andy Warhol handle her costuming. And not too many actors could seize a room’s attention without saying a single line of dialogue.

In 2022, Vamp received a retrospective novelization from Encyclopocalypse. This literary union of preexisting source material—Wenk’s original screenplay—and new ideas from author Christian Francis amounts to a more comprehensive visit to the After Dark Club. The basic story there is no different than what’s shown on screen; however, Francis gets creative with the characters’ origins and designs, and he enhances a number of key scenes.

The novelization expands on the urban and social decay of the main setting, and supplies a background for the After Dark Club. Sandy Baron’s character, Katrina’s emcee and familiar, is given ample motivation for sticking around; up until the fiery end, he is loyal to his friend and former business partnerSqueak, who looks like he wasfed through a combine harvester, and left as nothing more than a heap of mangled remains. Then there is Billy Drago’s character Snow, the leader of a street gang called The Dragons. His reason for menacing Keith and AJ is more altruistic than in the movie; he and his peers act tough to scare off any potential food for the vampires. 

vamp

Lisa Lyon in Vamp

If not for all the backstories, Francis’ Vamp would be a hell of a lot shorter. Instead, this tie-in read dives into how AJ met Keith—the orphaned Anthony Joseph hailed from a broken home back in Brooklyn—and how their friendship flourished over the years. Keith’s archership is no longer just an assumed part of his entire being; it’s a confidence-building extracurricular for a boy who got picked on before coming into the protection of the new kid in town. These supplemental, in-depth looks at the protagonists, plus their close connection, are maybe unnecessary. The movie already did a fair and concise job of addressing their platonic intimacy without the need for flashbacks and insights, specifically in that scene where AJ lays it all out as he sacrifices himself.

Where the novelization gets off course is its approach to the minor characters. Intermittently backstorying the likes of Katrina’s indentured servants, Seko (Leila Hee Olsen) and Vlad (Brad Logan), ends up disturbing the flow of the writing. Was it absolutely essential that readers know Vlad was the Grand Duke of the House of Romanov, or how Snow’s accomplice Maven (Paunita Nichols) became so dentally challenged? No, not really. However, one’s mileage with these random biographies may vary.

The novelization is a more substantial experience, but for a movie like Vamp, less is more. And as plentiful as they are, it never simply coasts on its campy charms, either. The character work sits comfortably in that realm between cursory and meticulous, the script is sharper than first realized, and Greg Cannom’s vampire makeup is straightforward yet effective. Most of all, the movie didn’t squander its out-of-the-box concept. Richard Wenk made his vision of acomic nightmare in which just about anything that can go wrong doescome true, and it is very enjoyable.

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