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E3: Black Mirror 2, Floating Under The Radar At E3

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Many of you have probably not heard of Black Mirror, let alone Black Mirror 2. In Black Mirror (1) – “Black Mirror is the name of the ancestral manor of the Gordon family located in England. Samuel Gordon is forced to return there after 12 years absence following the death of his grandfather, William Gordon. Despite occurring under mysterious circumstances, William’s death is considered a suicide by everyone except for Samuel. Plagued by sudden nightmares and excruciating headaches, Samuel is determined to find the true causes of his grandfather’s death. Soon, strange and unexpected deaths occur.”

Black Mirror 2 takes place in the 1990’s, twelve years after the first episode. Solitary Darren, hero of Black Mirror 2, meets cute Angelina while he is working at the local photo shop of Biddeford, a small town in New England. Angelina immediately understands to catch the eye of Darren´s despotic, unpopular boss. To add the mystery, there seems to be a third person interested in Angelina – Darren sees someone chasing her. He decides to investigate these incidents. His researches will soon lead him to several locations – such as the small English village of Willow Creek, that adventure game players know from part #1 “We found the ideal constellation for realizing Black Mirror 2 the way gamers want it”, Markus Windelen, dtp’s COO, explains. “We own the rights of the Black Mirror brand, and we know that it’s our duty to produce a Black Mirror sequel in the right spirit. The first Black Mirror adventure game was a blockbuster and still has a lot of fans awaiting a sequel. So we felt it was right to invest much time and efforts for finding and committing experienced partners, that intensively take care for realizing Black Mirror 2”, Markus Windelen adds.

“Cranberry Productions is responsible for developing and technically realizing Black Mirror 2 since the beginning of 2008. Additionally, the team of Bremen/Germany based developer King Art takes care for story and gameplay design. Professional story authors have also been involved in creating the game’s storyboard, so players can look forward to playing a thrilling, scary adventure game that features dramaturgy and tension”, reports Achim Heidelauf, Senior Producer at dtp entertainment and responsible for concept and production of Black Mirror 2.

“We decided to make Black Mirror 2 a 2.5D game after last year’s Leipzig Games Convention. Originally, Black Mirror 2 was planned to be a 3D adventure game, but then we felt that Black Mirror’s unique look didn’t work out in 3D. Additionally, we received a lot of response from the adventure gamers community, asking for keeping the unique Black Mirror style when doing a sequel to the game”, Achim Heidelauf continues.

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George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away

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Suzanne Desroches-Romero and George A. Romero

All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.

GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”

The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”

Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.

It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.

That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.

2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement. 

“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD. 

It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.

We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.

 

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