News
E3: Say Goodbye To Controllers With Kinect
A huge huge thing this year being shown at E3 is Microsoft’s Kinect. Previously known as Project Natal. If you aren’t already in the loop, Kinect is the next big step in gaming. No controllers, it’s all about doing everything with the wave of a hand or movement of your body.

You can “kinect” to your friends on live and play games together as well. Head past the break for some screens and more info on Kinect than you can handle. CONTROLLER-FREE FUN. No matter what your age or where you’re from, you already know how to use Kinect. With Kinect for Xbox 360, technology evaporates, letting the natural magic in all of us shine. Kinect responds to your body’s every move, transforming how you play, entertain, and connect with family members and friends.
*Entertainment. Kinect for Xbox 360 works with Xbox LIVE to transform your living room. Xbox LIVE is the exclusive home for a new era of controller-free entertainment allowing you to interact with your favorite movies, music and TV shows with the wave of your hand or the sound of your voice.
*Video Kinect. Share a smile and a wave with faraway friends and family members as you come together from living rooms around the world with Video Kinect, no headset required.2
*Sports. New this holiday, ESPN on Xbox 360 takes sports to the next level by combining the leader in sports with the power of Xbox LIVE. The magic of Kinect gets you right in the action and brings the stadium experience into your living room.3
*Movies, TV and music. Control your entertainment with a simple gesture and the sound of your voice.
*Social. The one-of-a-kind Kinect Hub puts all your favorite controller-free experiences in one place. Kinect recognizes you, so you can easily sign in to your profile by stepping in front of the sensor. Access and browse your entertainment with just the wave of your hand.
*Games. Kinect gives you the freedom to play the way you want. Jump, duck, spin. It’s made for you and is designed to get everyone off the couch and cheering together. More than 15 games available this holiday will bring new ways to have fun with Kinect, made by the most talented artists in the industry.
*“Kinect Adventures.” Float in outer space. Experience the thrill of roaring rapids. Tackle mountaintop obstacle courses. And dive into the deep to explore a leaky underwater observatory — all from your living room. With *“Kinect Adventures,” you are the controller as you jump, dodge and kick your way through exciting adventures set in a variety of exotic locations.
*“Your Shape: Fitness Evolved.” Burn calories your way – choose a personal trainer to help you meet your specific fitness goals, take a yoga or Martial Arts class, or play fun family-friendly mini-games. Unlike other games, the proprietary Player Projection technology of “Your Shape: Fitness Evolved” puts your body into the game for the ultimate experience. As you exercise, you’ll receive specific feedback on your every move, thanks to the game’s real-time precise tracking system.
*“Kinectimals.” A wide-eyed Bengal tiger cub cocks its head to the side and playfully peers at you. Memories of your first trip to the zoo come rushing back. *“Kinectimals” invites children, their parents and animal lovers of all ages to build lasting friendships with some of the world’s most exotic creatures. Just like real pets, your “Kinectimals” will come running when they hear your voice, respond to commands like “jump,” “roll over” and “play dead,” and purr with joy when you scratch them behind the ears.
*“Kinect Joy Ride.” 3, 2, 1 … go! “Kinect Joy Ride,” the first controller-free racing game, will take you and your friends on the ride of your lives — no driver’s licenses required. “Kinect Joy Ride” reinvents driving and kart racing by adding massive jumps and full body stunts to the classic kart-racing action. With a host of cool features and game modes, you can find your inner Mario Andretti by going solo, pick up a co-pilot, or team up with your friends and family members to take on the world.
*“Kinect Sports.” Turn your living room into a world-class stadium, bowling alley, soccer pitch, or track and field arena. With “Kinect Sports” you’re not only the star player, you are the controller through the magic of Kinect for Xbox 360. See a ball? Kick it. Spike it. Even give it a little topspin. “Kinect Sports” features soccer, beach volleyball, bowling, table tennis, track and field, and boxing.
*“Dance Central.” The first full-body, controller-free dance video game with fun choreography for beginners and experts. The magic of Kinect allows you to experience real dance with your friends and family while connecting with the music you love.
MAGIC OF KINECT TECHNOLOGY. Kinect provides a whole new way to play — no controller required. It uses a sensor to track your body movement and recognize your face. If you know how to move your hands, shake your hips or speak, you and your friends will be able to jump instantly into any Kinect experience. Here’s a quick look at how we do it:
*Kinect sensor. Kinect combines an RGB camera, depth sensor and multiarray microphone running proprietary software that brings Kinect experiences to every Xbox 360 console.1 The Kinect sensor tracks full-body movement and individual voices, turning you into the controller for social entertainment available only on Xbox 360.
*RGB camera. Kinect has a video camera that delivers the three basic color components. As part of the Kinect sensor, the RGB camera helps enable facial recognition and more.
*Depth sensor. An infrared projector combined with a monochrome CMOS sensor allows Kinect to see the room in 3-D (as opposed to inferring the room from a 2-D image) under any lighting conditions.
*Multiarray microphone. Kinect has a microphone that will be able to locate voices by sound and extract ambient noise. The multiarray microphone will enable headset-free Xbox LIVE party chat and more.
*Microsoft software. A proprietary software layer makes the magic of Kinect possible. This layer differentiates Kinect from any other technology on the market through its ability to enable human body recognition and extract other visual noise.
News
George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away
All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.
GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”
The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”
Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.
It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.
That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.
2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement.
“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD.
It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.
We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.

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