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[Interview] Robert Hall Talks Special Effects And Slashers

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Robert Hall is a man of many talents: special effects artist, director, musician, and owner of the effects studio, Almost Human Inc. He’s done special effects and make up work on an insane amount of TV shows and films including Buffy the Vampire Slayer, Angel, Firefly, Vacancy, The Crazies, Paranormal Activity 2, 3, and 4, and many, many more (just look at his IMDb page). Recently, however, Robert has taken to the directors chair with his films Lightning Bug and his cult hit slasher series Laid to Rest.

Robert Hall took some time away from his signing table at Fan Expo Canada to chat with about his work in special effects, the use of CGI in horror, creating memorable kills, and more.

BD: You have an insane resume of TV and movies you’ve worked on and it keeps growing. How are you able to keep things fresh with each new project you take on?

Hall: It’s less about keeping it fresh for me, and more about juggling it all at one time. It’s something I love doing. Switching back in forth between all my work; being an effects designer, and now that we’ve launched our digital department at Always Human, I’m also doing visual effects supervising on shows, plus I’m directing my own movies. So, as you can imagine, it’s a lot of juggling [laughs]. But, I figure, hey, if Rob Zombie can do it I can do it! He can make albums, tours, and does his movies, so I figure I can do it too.

Photo Credit: Anchor Bay Entertainment Canada

BD: In the horror right now, filmmakers are relying on soundtracks, CGI, jump scenes, to scare audiences. Working mostly with makeup design, how do you bring out scares for modern horror fans who are increasingly difficult to scare?

Hall: CGI, especially for horror fans, gets generalized unfairly. The reason is that big movies that have a lot of money, they say “let’s just throw in the monster later,” or “let’s film this and add scares after”. So what I try to do with Almost Human, and that I’ve done in my Laid to Rest movies, that I think has come across both as a filmmaker and with my shop, is I don’t overuse CGI. I don’t just say we’re going to do all kills in CGI later cause it’s easier. I try to do a split.

Everyone agrees on one thing: the best kind of effects are when they’re seamless, a combination of practical and CGI. So, I take that combination and look at where the strengths and weaknesses are, and theb I create a solid, in depth plan. I don’t deviate from my plan, which is really why our stuff gets set apart from the rest. When I’m directing, I have the power to say no we’re not going to change this scene, we’re going to balance CGI with practical as planned. When you’re on other people’s sets, plans are liable to change without your control. So I could do the practical stuff the way I want, but then they send the footage overseas to get post work in CGI, where, hopefully, they can figure out what was in my head. It usually doesn’t work well, and then it looks like shit, and people complain.

The other side of it is that all the kills I get credit for in Laid To Rest, the kills people say look great, are not possible without CGI. So I try to inform people that digital work can be a real tool. I almost trick people into thinking they’re seeing practical effects as much as I can.

Photo Credit: Anchor Bay Entertainment Canada

BD: Some people see CGI as a crutch for filmmakers, it’s less time consuming, they send it away and don’t have to deal with it. You see it as a tool?

Hall: Yeah, that’s absolutely right. People have a knee-jerk reaction, and most of the time people are using CGI by throwing money at it. Studios rush the movie to completion and then break up all the shots and send them to various studios, add extra shots here and there. But none of that matters to the audience. At the end of the day, it either looks real or looks like a cartoon. That’s all they care about. It comes down to them asking themselves “is what I’m watching taking me out of the movie?”

My whole mission, or mantra with Almost Human is to bring back the “how do they do that?” factor from the 80s, which is severely lacking these days. Modern audiences aren’t even amazed anymore by cool kills, they say “oh, it’s computers,” or “that head is so fake”. There’s no real in between anymore. I’m trying to launch what is called seamless integration, bridging the gap between digital and practical, which is how it should be.

BD: A lot of people want to get into make up and special effects but they may not have the means to do so. What advice do you have?

Hall: My advice is you have no excuse anymore. I sound like an old man [laughs] when I was a kid I used to walk barefoot in the snow! But seriously I used to have to mail-order catalogs! It was always trial and error before. These days you can download any tutorial videos, you can go on youtube to learn how to lay down a prosthetic edge, or you can watch an after effects tutorial for replacing someone’s head. You have no excuse. You need the Internet and that’s pretty much it. There’s such an abundance of material in front of you that people in my generation never had. It’s so much easier to sit down and figure it out, gain the knowledge, then just go out and do it. I used to save up on Halloween supplies on November 1st from Wal-Mart, they’d sell it super cheap. All the fake blood and stuff, I’d play with it all year long. I had no money and I figured it out. So just go out there, do it, and figure it out yourself.

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Editorials

André Øvredal’s ‘Troll Hunter’ Remains One of the Best Found Footage Movies

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André Øvredal's Troll Hunter

In this day and age, the wordtrollis often used to describe various online nuisances. Yet as abundant and irksome as the modern troll can be, they aren’t usually as fearsome as their mythological counterparts. I’m not talking about the small and gentler versions that have become more common to see in media. No, there are much bigger and scarier trolls out there—and André Øvredal’s movie Troll Hunter is one of the best places to find them.

It doesn’t take long for Troll Hunter (or Trolljegeren) to dump the Blair Witch Project-esque setup and aim for something a lot fresher. The trajectory of the story is augmented by Otto Jespersen’s character Hans, the titular Troll Hunter. The second he comes barreling out of the deep, dark woods and shoutstrollat the camera, this movie takes a turn into what feels like uncharted territory. Not only subject-wise, but also conceptually.

For fantastical and made-up subject matter in cinema, found footage is a fast way to add a guise of believability. After all, what we accept to be the most crucial aspect of documentaries—the truth—rubs off on pseudo-documentaries, despite our understanding of the pretense involved. That is what Øvredal delivered with Troll Hunter: a movie so convincing that some viewers wondered if trolls really do exist. So, had this been straightforwardly made, it likely wouldn’t have been as effective. Conventional narratives would be more inclined to treat something like trolls as flat out unreal, and never try to convince the audience to think otherwise.

troll hunter

Hans petrifies the three-headed Tusseladd troll.

The viewers, like the characters trailing Hans, are quickly thrown into the deeper end of that extraordinary story. They have to process all this new information while staying on the go. So, although there is no significant amount of meandering, narratively or physically, there is still a good amount of atmosphere, not to mention tension building. It’s never anything frightful, but then again, Troll Hunter isn’t your standard offering of horror; it’s more on the low end of the dark fantasy spectrum. We aren’t ever spirited away to a faraway world—we stay in rather familiar surroundings, as well as dip into those less so. The outcome is a movie where you’re constantly more in awe than in terror.

As fantasy fiction might do, Troll Hunter prefers not to deal with incredulity. There is no time to waste on doubt, as interviewer Thomas (Glenn Erland Tosterud), soundperson Johanna (Johanna Mørck), and cameraman Kalle (Tomas Alf Larsen) all follow Hans around, recording whatever this character is willing to reveal about his bizarre job. Of course, the Troll Hunter himself is not an open book; in that respect, the diegetic documentary fails to fully capture and unpack the more interesting of its two subjects. Yes, all those giant, monstrous trolls are indeed incredible, but understandably, your mind wanders to their pursuer. What kind of person signs up for this gig and then chooses to stick with it for so long?

Reviews have called out Troll Hunter for its lack of character development. In regard to Thomas and his fellow documentarians, that criticism is valid, but bear in mind, they aren’t the focus of the story, either. Meanwhile, Hans is a well-crafted character. At least better than first realized. Before he was introduced, Hans had already grown tired of the troll grind. Fed up with that low compensation for his services, resentful of the bureaucracy, and wanting to expose his employer on a large scale, Hans’ discontent is glaring.

Then there are those finer details about the Troll Hunter, such as that indifference to both the natural splendor of his everyday surroundings and the affections of an obviously smitten colleague, that also suggest some level of despondency. So it is fair to say this movie doesn’t feature any sizable growth for its characters; however, the namesake isn’t underwritten. No doubt, putting a real-life character like Otto Jespersen in that role is partly why Hans is so fascinating—maybe even relatable.

Troll Hunter

Otto Jespersen as Hans the Troll Hunter.

There is always a small risk whenever using the termmockumentaryto describe a found-footage movie, as the word could imply humor where there is none. In the case of Troll Hunter, the term’s usage is appropriate. Some folks have claimed the English-dubbed version has the more comedic tone, however, the Norwegian cut isn’t exactly humorless. Apart from the trolls’ absurd appearances, this is a movie where the characters nearly choke on the monsters’ farts, and Christians are like walking targets. Hans’ complete apathy towards everything is another cause of laughter. Overall, the comedy is intentionally dry and inconsistent. Unfunny, though? Absolutely not.

In a movie where endemic creatures are maltreated, as well as disavowed from living freely and peacefully, it’s hard not to notice the ecological message buried beneath the story. In addition to that is the unmistakable political satire. There is this whole business about intrusive and unsightly power lines—like trolls, they’re big blemishes on the land—that leads to what is perhaps the movie’s funniest moment. The scene in question is that one where certain electric lines, the ones secretly being used to keep the trolls at bay, go in a loop and don’t actually send power to any residents. Yet the monitors of said lines don’t find this at all weird. So it stands to reason that Øvredal was having a go at those who accept the government’s doings without question.

Looking past the fact that trolls aren’t actually real, this movie is an enlightening source of information. And not just for international audiences; Norwegians, too, get schooled about their homeland’s own mythology. It’s also evident from everything on screen that Øvredal and his crew were enthusiastic about the topic. The creature designs are the most indicative of that zeal; those imaginative yet myth-accurate manifestations are equally amusing and grotesque. One second you’re laughing at their phallic noses, the next you’re white-knuckling during a hairy sequence. Most surprisingly is how well the trolls’ visual effects hold up after fifteen years. It’s not all spotless, but on the whole, they remain impressive.

Vouching for a mockumentary about trolls isn’t easy, but those who do come around and give it a shot will more than likely be grateful for the recommendation. For Troll Hunter is a real find in that vast and varied genre we callfound footage.

troll hunter

A bridge troll reaches up for food and finds Hans decked out in armor.

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