30 Upcoming Indie Horror Games You Should Be Excited About! - Bloody Disgusting
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30 Upcoming Indie Horror Games You Should Be Excited About!



Fran Bow (PC)

What makes it exciting: If visceral horror isn’t your cup ‘o tea, Fran Bow may be more your style. It replaces jump scares and intense chases with a twisted, engrossing story and buckets of gore. The thing is, you only see the its darker side when you take your meds. There’s essentially two different ways to see the world, and the game uses this idea to craft clever puzzles that force you to see things as they truly are.

When you can expect it: Summer 2014

Frozen State (PC)

What makes it exciting: An unsuccessful crowd-funding campaign didn’t stop this developer from striving to make their game a reality. Good thing too, because Frozen State looks fantastic. It takes a top-down isometric RPG, throws it in a frozen, post-apocalyptic wasteland located in a fictional Russian city, and sprinkles on a plethora of mutated beasts and miscellaneous other horrors.

When you can expect it: TBA

Homesick (PC)

What makes it exciting: While not fully a horror game, Homesick is more of an atmospheric adventure game with unsettling, nightmarish moments that take place when your character — who, like the poor souls in many of the games on this list, finds himself trapped in an unfamiliar environment — falls asleep.

When you can expect it: TBA 2014

Kholat (PC)

What makes it exciting: I’ll admit that some of my excitement for Kholat stems from my morbid interest in its inspiration — the Dyatlov Pass incident. It’s a real world mystery where a group of nine hikers were found dead near the mountain Kholat Syakl in the Ural region of Russia in 1959. The mutilated bodies of some of the hikers baffled experts at the time and continues to baffle people today. The explanation officials came up with for their untimely death? “Death by compelling natural force.” The makers of Kholat have a creepy story to draw from — I’m sure they won’t disappoint.

When you can expect it: TBA

The Lady (PC)

What makes it exciting: Alas Vegas may call itself a “weird horror” game, but it has nothing on The Lady. I can’t even explain what this game is, aside from a bizarre, 2D puzzle game with a freakish visuals. If you’d like to see it in action, you can do so here.

When you can expect it: TBA 2014

Lethe (PC)

What makes it exciting: This is another game that only recently caught my attention. Lethe follows Robert Dawn, a journalist who tries to kickstart his career by investigating an article that details an incident at an isolated pharmaceutical facility that went largely unnoticed by the world. Unfortunately for him, he soon realizes that this island might be inhabited by all sorts of horrors.

When you can expect it: TBA

Monstrum (PC)

What makes it exciting: The indie horror game Monstrum takes the terrifying scenario of being alone and hunted to the open sea, where no one but Jaws and a gaggle of Jellyfish can hear you scream. Not too much is known about this game, but that’s okay, because the idea of a terrifying game of cat-and-mouse on a rocking ship has me plenty excited.

When you can expect it: TBA

Narcosis (PC)

What makes it exciting: Not content to run from something scary on the ocean’s surface? That’s okay, because Narcosis drags us below it, to the ocean floor. In it, a deep sea diver finds his/herself stranded on the bottom of the ocean, alone and with little oxygen. Also, because it’s a horror game, something is totally out to get you.

When you can expect it: TBA

Neverending Nightmares (PC)

What makes it exciting: If you’re looking to experience a game that’s a little more personal, Matt Gilgenbach’s Neverending Nightmares should be right up your alley. It’s inspired by Gilgenbach’s life-long struggle with several mental illnesses, including obsessive-compulsive disorder and depression. The result is a game that’s both horrifying and oddly emotional, as it serves as a window into the tumultuous life of a game designer who’s only outlet was this video game.

When you can expect it: TBA 2014

Nevermind (PC)

What makes it exciting: Stress can be a horrible, debilitating thing. I’ve struggled with it, and I’m sure many of you have too. Nevermind is developer Erin Reynolds’ concept for a game that doubles as a tool for managing stress. It accomplishes this by using biofeedback to monitor your stress levels and adapt accordingly. The more stressed you become, the harder the game gets. Eventually, the only way to progress is by learning how to calm your frayed nerves during an intense situation. It’s a neat idea and proves video games can provide much more than entertainment — they can be teaching mechanisms, too.

When you can expect it: TBA

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