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‘Sunset Overdrive’ Looks Like a Ridiculous Amount of Fun
After a handful of underwhelming games, including two Ratchet & Clank games and the mediocre shooter Fuse, Sunset Overdrive is developer Insomniac’s attempt to return to their roots in zany, over-the-top fun. If you’re not yet sold on it, this new gameplay footage and screenshots show off more of the game — a lot more — and it looks like an enjoyable mixture of Crackdown 2 and Infamous.
In other words, it looks like it has all the fun.
Sunset Overdrive releases later this year on Xbox One.
Exclusives
‘A Man in the Woods With an Axe’ – First Look at ’80s Throwback Slasher [Exclusive]
We have an exclusive first look at A Man in the Woods With an Axe, a blood-soaked, genre-twisting homage to 1980s slasher films.
Spanning four decades, A Man in the Woods With an Axe begins in the summer of 1987 before pushing into the modern era, weaving together timelines and perspectives in a way that builds both dread and intrigue.
Drawing inspiration from genre standouts like Tucker and Dale vs. Evil, Hatchet, and The Cabin in the Woods, the film blends visceral horror with moments of dark humor, creating a uniquely balanced experience that honors tradition while carving its own identity.
Writer-director Dillon Brown (Primal Darkness) aims to deliver everything fans crave from a slasher while boldly subverting expectations with a mid-film twist that redefines the story.
“This is an unapologetic love letter to the films that made me fall in love with horror,” Brown tells Bloody Disgusting. “But I didn’t just want to recreate that feeling; I wanted to challenge it. About halfway through, the film takes a turn that completely changes how you view not only this story, but the genre itself.”
Brown describes the vintage-inspired production as “far and away the bloodiest film I’ve ever made,” with practical effects helmed by Cody Ruch (The Mill, Pig Hill), an instructor at Tom Savini’s Special Make-Up Effects Program.
From Horror Dadz Productions, A Man in the Woods With an Axe is currently in production and targeting an early 2027 release.


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