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A Fascinating Postmortem On ‘Amnesia: A Machine for Pigs’

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It truly bums me out when I see all of the unnecessary hate that surrounded Amnesia: A Machine for Pigs following its lukewarm reception last September. It’s far from perfect, but it is a solid horror game with a fantastically unsettling story that was almost immediately written off by many horror fans because it didn’t quite live up to the terrifying legacy of its predecessor.

A Machine for Pigs wasn’t disappointing, there’s no denying that. Even still, I’ve always respected what The Chinese Room accomplished with it, and I feel they deserve a bit more credit for their truly unique — and still mildly terrifying — take on the world Frictional established with The Dark Descent.

This game had the potential to be an unforgettable experience, but the questionable decision to remove two mechanics that were the source of much the tension that permeated every second of The Dark Descent — the oil lantern and sanity system — largely neutered the game’s ability to build suspense. With a lantern that never ran out of fuel and a protagonist who seemed to have a significantly tighter grip on his sanity, A Machine for Pigs lost the ability to be effective as a survival horror game.

Whether or not you’re a fan of the game, Gamasutra has a fascinating postmortem on it that sheds some light on the development process, what went wrong, and why The Chinese Room made the decisions they did. If you have some spare time, it’s a fantastic read.

And if you missed our review of A Machine for Pigs, you can watch it below. I only ask that you forgive the audio quality, I recorded it before I upgraded my recording equipment to the swanky, aurally pleasing stuff I use today.

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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‘The Blob’ and ‘Dream Warriors’ Filmmaker Chuck Russell Has Passed Away at 74

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Chuck Russell with Jamie Campbell Bower behind the scenes of Witchboard

All of us here at Bloody Disgusting are deeply sad to learn that The Blob director Chuck Russell has passed away at 74 years old.

Russell’s career began with his directorial debut, 1987’s A Nightmare on Elm Street 3: Dream Warriors.

The multihyphenate film director, screenwriter, and producer is best known for helming 1994 comedy The Mask starring Jim Carrey, Arnold Schwarzenegger actioner Eraser, and adventure spinoff The Scorpion King. The latter served as the first leading role for Dwayne “The Rock” Johnson.

The filmmaker left an indelible mark on horror with his ANOES sequel, 1988’s The Blob, and 2000’s Bless the Child.

Russell’s final film credit is 2024’s Witchboard remake starring Madison Iseman (I Know What You Did Last Summer), Aaron Dominguez (Only Murders in the Building), and Jamie Campbell Bower (“Stranger Things”).

It marked Russell’s return to horror after a lengthy hiatus, and he shared sequel hopes to Bloody Disgusting in an interview ahead of the remake’s release: “I got to design the board with real mystical symbols and things that I know represent good and evil, and where that board takes us if the audiences respond to the film, and I hope they will; I know it’s out there for you guys, but the sequel is a world we’ll get to go a little further. That’s sure the intention.”

He also recently expressed interest in returning to the franchise that began his career.

TMZ notes that Russell passed away at his San Diego-area home.

We send our deepest condolences to Chuck Russell’s family, friends, and fans.

Director, Co-Writer & Producer Chuck Russell behind the scenes of the horror film, WITCHBOARD. Photo courtesy of The Avenue and Atlas Distribution

 

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