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Dev “Shocked” By Player Reactions to ‘Alien: Isolation’

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Poor Creative Assembly. I feel for them, because they have a steep hill to climb with Alien: Isolation, and it’s all because Colonial Marines tried to ruin things by being awful. Apparently, past Aliens games aren’t the only thing causing problems, as the developer noticed an alarming number of players who simply didn’t understand the concept. It sounds as if some people went into the game — despite the myriad screens, developer diaries, and gameplay footage — expecting it to be a shooter, in the same vein as its predecessors.

Why anyone would want another game that’s anything like the last handful of Aliens games we’ve seen is entirely beyond me, but it’s now another hurdle Creative Assembly has to vanquish in their honorable, even admirable, attempt to bring fans the Aliens game we’ve wanted for years.

In a chat with OXM, Isolation creative lead Alistair Hope mentioned reactions from numerous players who didn’t quite understand what the game is about.

“I think what shocked us while seeing people play the announcement demo was the stories people came away with that were so alien to what the game was about,” Hope said. “People would come over and say there were no weapons in the game and no fire button and all you can do is run away from the Alien. The next question was, ‘well how would that last fifteen hours?’

“I remember thinking, ‘well, we definitely told people that there were weapons and we definitely said there was a melee weapon in that one.’ I was thinking about all the information we’d given people, but when people actually sat down and played the game they became so immersed in it they just took away exactly what they thought it was and told everybody.”

I’m not surprised players are hesitant to get excited for Isolation after the abysmal last game, I’ve even seen numerous comments here on Bloody Disgusting that mirror that hesitation. It’s understandable, I was too in the beginning. But this ignorance surrounding its core concept, which sometimes takes a path similar to other successful horror games like Outlast and Slender is a little odd to me. Occasionally, you will be unarmed and hunted by something that wants you dead, but the alien isn’t the only enemy in the game and there are weapons.

Hopefully Isolation’s PR team can find a way to educate fans, because so far, this game looks fantastic.

Alien: Isolation is scheduled to arrive on PC, PS3, PS4, Xbox 360 and Xbox One on October 7.

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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‘The Blob’ and ‘Dream Warriors’ Filmmaker Chuck Russell Has Passed Away at 74

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Chuck Russell with Jamie Campbell Bower behind the scenes of Witchboard

All of us here at Bloody Disgusting are deeply sad to learn that The Blob director Chuck Russell has passed away at 74 years old.

Russell’s career began with his directorial debut, 1987’s A Nightmare on Elm Street 3: Dream Warriors.

The multihyphenate film director, screenwriter, and producer is best known for helming 1994 comedy The Mask starring Jim Carrey, Arnold Schwarzenegger actioner Eraser, and adventure spinoff The Scorpion King. The latter served as the first leading role for Dwayne “The Rock” Johnson.

The filmmaker left an indelible mark on horror with his ANOES sequel, 1988’s The Blob, and 2000’s Bless the Child.

Russell’s final film credit is 2024’s Witchboard remake starring Madison Iseman (I Know What You Did Last Summer), Aaron Dominguez (Only Murders in the Building), and Jamie Campbell Bower (“Stranger Things”).

It marked Russell’s return to horror after a lengthy hiatus, and he shared sequel hopes to Bloody Disgusting in an interview ahead of the remake’s release: “I got to design the board with real mystical symbols and things that I know represent good and evil, and where that board takes us if the audiences respond to the film, and I hope they will; I know it’s out there for you guys, but the sequel is a world we’ll get to go a little further. That’s sure the intention.”

He also recently expressed interest in returning to the franchise that began his career.

TMZ notes that Russell passed away at his San Diego-area home.

We send our deepest condolences to Chuck Russell’s family, friends, and fans.

Director, Co-Writer & Producer Chuck Russell behind the scenes of the horror film, WITCHBOARD. Photo courtesy of The Avenue and Atlas Distribution

 

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