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Will ‘The Stand’ Climax in a Blaze of Glory?

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The rumor mill has been in full swing over the adaptation of Stephen King’s epic The Stand recently. Mainly the rumors concern possible cast, but Badass Digest recently chimed in on how the movie version will end. Even the most diehard King fan has to admit, sometimes the man has trouble stickin’ the landing.

(possible spoilers follow)

Josh Boone (The Fault in Our Stars) is currently reworking David Kajganich’s original script. Devin of Badass reveals how that original draft ended:

In this version, from last year, the good guy survivors from Boulder get together in an army and march on Las Vegas to kill Randall Flagg. Flagg’s headquarters is, of course, the Luxor Pyramid. The Boulderites invade the city while, off to the east, a squad fights at the Boulder Dam – which Trashcan Man explodes, killing Larry Underwood and sending a deadly flood to Vegas. In the city Flagg squares off against hero Stu Redman… who now has the power of God, and they have an Akira-like battle on the Las Vegas Strip, with Flagg trying to take Stu’s magic. Cars are thrown, Excalbur’s turrets are tossed, the people of Vegas are used by Flagg as disposable cannon-fodder. Meanwhile Nick Andros sacrifices his life taking out a howitzer. The Boulder forces, while armed, try to only take prisoners and rescue people from being under Flagg’s evil spell. It all comes down to Flagg and Stu, and whether or not Stu will absorb Flagg’s evil magic.

This is WAY more action packed than King’s original ending. For anyone who’s seen the mini-series from 1994, you can attest to how silly it translated to screen.

What do you guys think? Should Boone keep this big Hollywood showdown of an ending? Or go with the *ahem* “hand of God”? Or something else entirely?

Patrick writes stuff about stuff for Bloody and Collider. His fiction has appeared in ThugLit, Shotgun Honey, Flash Fiction Magazine, and your mother's will. He'll have a ginger ale, thanks.

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‘Wolfenstein 3D’, ‘Doom’ Composer Bobby Prince Dies at 81

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Bobby Prince, the composer who provided the soundtracks to legendary titles such as Wolfenstein 3D, Doom, and Doom II, has died. Prince’s family confirmed the composer’s death late last week at the age of 81. No cause of death was released.

id Software, the company that gave Prince his first job in the industry, paid tribute to the composer, referring to him as a “video game music pioneer”.

Indeed, in addition to providing the soundtracks to id Software’s hits in the FPS genre, Prince also provided the soundtracks to other id Software classics, such as portions of the scores for Commander Keen series and the forerunner to the modern FPS, Catacomb 3-D. Prince also worked with Apogee Software and 3D Realms, providing the soundtrack for Blake Stone: Aliens of Gold, and teaming with Lee Jackson for Rise of the Triad and Duke Nukem 3D.

Prince’s death comes just after the Library of Congress announced back in May that his soundtrack for Doom would be preserved in the National Recording Registry.

The soundtrack for Doom and its sequel took inspiration from designer John Romero‘s collection of CDs at the studio, which included the likes of Alice in Chains, Pantera, and Metallica. In spite of the limitations composers faced with the sound cards of the era, Prince was able to replicate riffs from songs like “Master of Puppets” and “Painkiller” for tracks like “At Doom’s Gate”, the iconic opening track for Doom‘s first level, E1M1.

For Doom II‘s soundtrack, Prince continued to employ the same tactic, lifting rifts from songs like “Sex Type Thing”, “After All (The Dead)”, “South of Heaven” and more.

In addition to composing, Prince was also a practicing lawyer, and had pursued a career as an attorney before making his way into the video games industry.

Prince is survived by his wife Connie, and his sons, Robert Caskin Prince IV and Andrew (Cristy) Prince.

 

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