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Capcom Wants You to Talk About ‘Resident Evil: Revelations 2’

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When Capcom revealed Resident Evil: Revelations 2, a decidedly more survival horror take on the franchise that first coined the term back in 1996, most fans were pleased. The game is an attempt to return the series to the genre it once pioneered, but it’s also more than that. This is a stab at introducing a little innovation into a series that’s grown stale over the years. It’s an experiment, and Capcom isn’t afraid to call it what it is.

Polygon recently had the chance to glean some information from one of the game’s producers, Michiteru Okabe, who shed some light on their decision to break the game up into four episodes that will release a week apart starting early next year.

According to Okabe, the decision to break the game up into bite-sized chunks was made to provide enough of an incentive for players to want to finish each episode, as well as to keep it on their minds after the fact. Capcom looks at hugely popular TV shows like Game of Thrones and The Walking Dead, and specifically at how their respective audiences turn to social media to discuss each episode after the fact.

Capcom wants us to do that with Resident Evil: Revelations 2, they’re just not completely sure how to get it to happen. One idea they have is to take a page out of the latter show’s book with a Talking Dead style recap show.

“It will be like watching a TV drama so people can talk,” Okabe said. “I think our format is a bit different, but we definitely had an eye on Telltale and the games they put together. One thing they do really well, and we took inspiration from, even though their episodes are really spread out, people remained very interested because they talked about the game with each other.”

Capcom is doing some really smart things here. They’re looking to successful TV shows and video games for inspiration, while at the same time experimenting on their own. We won’t know how it turns out until next year, but I have high hopes.

Resident Evil: Revelations 2 is scheduled to hit PC, PS3, PS4, Xbox 360 and Xbox One

YTSub

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Legendary Grimdark ‘Warhammer 40,000’ Artist John Blanche Has Passed Away at 78

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In the grim darkness of the far future there is only war, but it was a cheerful illustrator from England who helped to define the terrifying war-torn imagery that inspired what we now know as Grimdark (a hybrid genre combining horror with sci-fi/fantasy).

Unfortunately for fans of Warhammer 40,000, Trench Crusade and countless other sources of Grimdark thrills, veteran artist John Blanche passed away this week after struggling with health issues for the past few years.

While the artist retired back in 2023, he leaves us with an enormous legacy of iconic artwork that continues to inspire gamers and storytellers around the world to this very day.

The news is especially gloomy as it was only last year that Daniel Lowman and Napoleon Dynamite himself Jon Heder released The Grim & the Dark: The Search for John Blanche, a documentary following Heder’s exploration of the Grimdark genre culminating in a heartwarming encounter with Blanche in his own home.

Below is one of my favorite pieces by Blanche, his highly influential depiction of Warhammer 40k’s God-Emperor of Mankind on his Golden Throne.

We send our deepest condolences to John Blanche’s family, friends, and fans.

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