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More Horror Games Should Make Combat Fun

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Horror games have always had a damaged relationship with combat. For the longest time, developers would purposefully design weak characters who weren’t particularly capable of defending themselves. The reasoning was that it would heighten the suspense, and for a long time, it did. Silent Hill would be nigh unrecognizable if Harry had been able to clear those foggy streets of monsters with nothing but a crowbar and a radio, the latter of which I assume he’d use as a backup in case he broke his crowbar on the skull of a wandering Grey Child.

I’ll admit that sounds like a good time, but it doesn’t sound very scary.

Without a constant threat of a horrific death looming over you, many of the carefully constructed scary stuff falls apart. This is the difference between Resident Evil 2 and Resident Evil 6. Both games feature a number of weapons that are capable of dealing varying degrees of pain so we can use these weapons to rid entire cities of their undead problems.

My point is you should never have a rocket launcher in a horror game, unless you had to beat that game on the hardest difficulty with a limited number of lives. The foam finger from Dead Space 2 is only acceptable because you had to dive into hell to get it, then successfully climb out with it. In other words, you had to earn it.

When I play a horror game, I’m usually doing it for the adrenaline rush. I love the spooky atmosphere, the monsters and the gore, but the challenge these games offer is unique to the genre. It’s one of the things that makes playing classic survival horror games so rewarding, because you leave it feeling like you accomplished something. It’s like you passed a really geeky test where the reward is even more gaming.

It’s also fragile. That unsteady balance can be lost if I accrue enough weapons that I start to unconsciously assume the role of the hunter.

I could use Resident Evil as an example of how to do combat correctly, as well as how to get it so unbelievably wrong, and then how to fix that and get it right again, only to get it wrong one more time, then maybe get it right one last time, etc. This series has spent the last two decades hopping all over the damn place. The original plays entirely unlike its remake, which feels like a completely different game when compared to Resident Evil 4, and that game shows little resemblance to Revelations — I could go on.

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Despite their stumbles, I’ve always admired Capcom’s willingness to introduce changes to Resident Evil in order to keep it from feeling like the rickety old horror franchise it actually is. They haven’t always been successful in that endeavor, but I can respect them for trying when so many developers have proven content with letting their games gradually wither away.

Modern horror games are under more pressure now than they ever have to find unique takes on combat. Dead Space introduced us to the concept of “strategic dismemberment” — a term I’ll never get sick of using — Condemned took getting up close and personal to a whole new level with its melee-based combat, and Alan Wake pitted us against enemies that used darkness itself as an impenetrable shield.

When it comes to the few horror games that have successfully elevated the situations that involve combat without sacrificing the scare factor, these are the titles that first come to mind.

Among them, Alan Wake stands out. The weapons Wake uses to vanquish evil are literal weapons of light: Flashlights, flares, bigger flashlights, light grenades — or wait, that was Blade II, wasn’t it? — and even the odd concert stadium that’s armed with potentially deadly pyrotechnics and absolutely no supervision. Guns still play a pivotal role in the combat, but they’ve been elevated by the scary stuff, which has been woven into the design of the game to make it more interesting.

Very few horror games have been genuinely frightening while at the same time offering a creative twist on the combat, and considerably fewer manage to accomplish this by cleverly forming a symbiotic relationship between the two seemingly disparate elements.

All of the above is my incredibly long-winded way of trying to explain why the folks at Remedy are worthy of our admiration, because they can leave this invisible box that limits so many of our imaginations. More than that, they can find strange and creative ideas outside this box, which they find inventive ways to bring over here so the rest of us can appreciate them. Thanks, Remedy.

WoW_Curved

Gamer, writer, terrible dancer, longtime toast enthusiast. Legend has it Adam was born with a controller in one hand and the Kraken's left eye in the other. Legends are often wrong.

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Editorials

‘Other Mommy’ Trailer Hints at Big Changes from Novel ‘Incidents Around the House’

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Other Mommy Trailer Breakdown

There’s been a lot of talk about how Christopher Nolan snuck in some horror elements into his epic adaptation of The Odyssey. However, even before the Cyclops began to eat Ithican soldiers and Circe subjected them to magical body-horror, cinemagoers were already witnessing supernatural terror through a certain trailer that was attached to most IMAX screenings of Nolan’s film.

It turns out that this trailer was for Rob Savage’s Other Mommy, an adaptation of Bird Box author Josh Malerman’s horror novel, Incidents Around the House. With the teaser now available online and revealing that the award-winning Jessica Chastain is playing the titular antagonist (as well as her ill-fated human counterpart), not to mention the fact that the picture is being helmed by the director of hits like Host and The Boogeyman, genre fans are understandably hyped for this upcoming thriller.

That’s why I’ve decided to take a closer look at the trailer and share four things we learned from this sneak peek at Other Mommy!


4. Rob Savage is Going Back to His Supernatural Horror Roots

I know I’m in the minority when I admit that Dashcam is my favorite Rob Savage movie, but even I understand why the filmmakers’ fans have been waiting a while for the director to get back to telling more grounded paranormal stories as he did with 2020’s Host.

Other Mommy obviously isn’t a found footage movie, but moments like the poltergeist activity on the kitchen table combined with the nature of the source material, which actually features a full-on exorcism, indicate that this adaptation is more than a simple creature feature. That’s why I think Savage is once again going to borrow from the same ghostly narratives that made his debut film such a viral hit.


3. Other Mommy is a More Convincing Doppelganger in the Adaptation

Part of the horror from Malerman’s original novel came from the fact that the entity taking on the form of Bela’s (Arabella Olivia Clark) mother wasn’t very good at passing itself off as human. This resulted in several uncanny moments where other characters began to notice that there was something visibly wrong with the family and decided to keep their distance.

Savage’s film appears to be taking a different route, with the trailer showing a version of the entity that can, at least physically, imitate Chastain’s character perfectly. This change is likely the result of the filmmakers wanting to incorporate more paranoid scenes where Bela and her father, played by Jay Duplass, are confused about which Mommy is safe to interact with.


2. The Family is Also Better Off This Time Around

Incidents Around the House featured some interesting subtext about how poverty can negatively affect American family dynamics. After all, the main characters were already feeling scared and isolated before the entity emerged from Bela’s closet and began scratching at their emotional wounds. The trailer for the movie, however, depicts the family as being relatively well off before these incidents begin to occur.

I can only imagine that this part of the story was changed so that the family’s fall from grace can be even more dramatic as the mom and dad’s pasts are revealed and Bela falls further into the clutches of the demonic antagonist.


1. Jessica Chastain is Embodying Evil Dead Rise’s Alyssa Sutherland

other mommy trailer

Mothers turning against their children is one of the most disturbing horror tropes out there (just check out classics like Hereditary and Carrie if you need proof), but it takes a remarkably skilled actress to pull off such a monstrous transformation. This is especially true when both a regular, loving mother and the Other share the screen in the same film.

That’s why I appreciate how Chastain appears to be channeling another evil redhead mother that recently traumatized audiences with her performance. It’s too early to be sure, but I’m fairly confident that Chastain’s character has at least some amount of Ellie in her cinematic DNA – Ellie being the iconic deadite brought to life by Australian actress Alyssa Sutherland in 2023’s Evil Dead Rise.


Let us know in the comments if you think we missed any important details from the trailer, and don’t forget to check out Other Mommy when it hits theaters on October 9!

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