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‘The Order: 1886’ Dev Still Wants That Sequel
When developer Ready at Dawn freed their PS4 exclusive The Order: 1886 on the hungry masses back in February, it was met with middling reviews that really homed in on its stunning visuals and how they did very little to hide what many saw as an alarming lack of content. The latter didn’t seem to completely kill its appeal to gamers, who may be physically incapable of staying away from a game that lets you hunt werewolves using steampunk weapons in Victorian London.
The real question is if The Order performed well enough for Sony to want to turn it into a franchise, and seeing as this is the fate we know its developer wanted for it before its release — because they told us — it makes sense that they would want to remind us of that when its fate hangs in the air.
It’s common for a developer to change following the release of a game, when the focus shifts to the next big thing. This rarely involves a boss swap, which Ready At Dawn did when they welcomed former Blizzard head honcho Paul Sams as their new CEO on Monday. A change like that might make some people wary of that potential sequel, had Sams not just told GamesIndustry.biz that the interest is definitely still there.
“The first game was more than anything a launch platform to build upon, explains Sams. “And as I mentioned in the past, The Order was never written as a one-off story. There is a lot more to tell as you can see from the way the game ends.”
Okay, that’s all good. Go on.
“We would love to be part of building The Order as a franchise. It is an IP that we created, that we deeply love and that we believe in. We cannot say more than that regarding The Order at this time.”
There we go. Sony owns the IP even if Ready at Dawn created it, so what happens to it now is entirely out of the developer’s hands. Even still, it’s good to hear they’re still very interested in pursuing a sequel. Setting aside the meager length of its campaign, which I see as a mostly arbitrary thing these days, everything else I’ve heard about it has bordered on glowing.
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Legendary Grimdark ‘Warhammer 40,000’ Artist John Blanche Has Passed Away at 78
In the grim darkness of the far future there is only war, but it was a cheerful illustrator from England who helped to define the terrifying war-torn imagery that inspired what we now know as Grimdark (a hybrid genre combining horror with sci-fi/fantasy).
Unfortunately for fans of Warhammer 40,000, Trench Crusade and countless other sources of Grimdark thrills, veteran artist John Blanche passed away this week after struggling with health issues for the past few years.
While the artist retired back in 2023, he leaves us with an enormous legacy of iconic artwork that continues to inspire gamers and storytellers around the world to this very day.
The news is especially gloomy as it was only last year that Daniel Lowman and Napoleon Dynamite himself Jon Heder released The Grim & the Dark: The Search for John Blanche, a documentary following Heder’s exploration of the Grimdark genre culminating in a heartwarming encounter with Blanche in his own home.
Below is one of my favorite pieces by Blanche, his highly influential depiction of Warhammer 40k’s God-Emperor of Mankind on his Golden Throne.
We send our deepest condolences to John Blanche’s family, friends, and fans.


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