When the Doom multiplayer beta opens to the public tomorrow, it’ll give us a small taste of the marine customization features that’ll come with the game when it arrives on May 13.
Player progression will have a much grander role in the new Doom, with “nearly 300 pieces of armor falling into five distinct themes, over 90 primary and secondary paint colors and over 50 paint patterns to choose from,” in addition to five character “templates” — UAC, Demonic, Bounty Hunter, Templar and Utilitarian — effectively guaranteeing no two marines will ever look the same.
This extends to the weapons, the appearance of which can be tweaked using the 96 color options and 60 patterns you’ll have to choose from. Wear and tear (dirt, scratches, etc.) can also be used to further personalize your marine.
When you complete a multiplayer match, you’ll be rewarded with two Hack Modules. These items are consumable power-ups that temporarily augment your marine, and how long they last depends on which of the three tiers they belong to. Some examples:
Supply Timer – Display the remaining time until nearby pickups and power-ups respawn.
Alarm – An audio cue plays when an enemy is nearby, warning the player.
Blood Trail – Reveals the location of enemies the player recently wounded.
Infinite Ammo – Temporarily grants infinite ammo for both of your weapons.
Power Seeker – Displays spawned/dropped power-ups and power weapons through walls.
Check out the BethBlog for more details on what id Software is doing with the Doom multiplayer.


