News
Your Horror Game Release Schedule for May
May is usually the last “good” month in terms of new releases, it’s purpose to toss out a few more games to keep us occupied and out of the deadly summer sun until things pick back up around Aug-Sept. Around this time last year, I was eagerly waiting for a chance to be the bad guy for a bit by murdering fools as Jason Voorhees in Mortal Kombat X or stepping into the bloodied boots of The Executioner in the third DLC release for The Evil Within. This month sort of has its own theme going on too, but it’s more about re-releases. Let’s have a look.
Sylvio Remastered
With Sylvio Remastered, developer Stroboskop hopes to breathe new life into their open-world horror game about a woman named who uses the voices of the dead to uncover and vanquish an evil curse and a wicked family cult that have taken up residence in an abandoned park.
The remaster replaces the old game engine for Unity 5, and in addition to that, it brings a remade GUI, improved EVP mechanic, and full controller support. It’s available free-of-charge to owners of the original Sylvio, who can get it now in the form of an update.
Release Date: May 2 (PC)
The Park
Funcom’s The Park was met with a mostly warm reception when it released on Steam back in October, and now it’s headed to consoles. The game is a spin-off of the pseudo-horror MMO The Secret World — also definitely worth checking out — that follows a mother as she spends a night in an abandoned amusement park searching for her son. It’s relatively short (3-4 hours) length keeps the game from outstaying its welcome, and the atmosphere is top notch.
Release Date: May 3 (PS4, XBO)
Neverending Nightmares
Matt Galgenbach’s nightmarish psychological horror game Neverending Nightmares is finally bringing its unique brand of terror to the PS4 and PS Vita today (May 4 for Europe). If you haven’t played this one yet, you probably should. Just know that this game is not for the squeamish or weak of stomach.
Release Date: May 3 (PS4, Vita)
Doom
The series that defined a decade is getting a reboot, and it looks glorious. I’ve spent some time with the new Doom and from what I’ve seen, it looks as if id Software might’ve actually found a way to modernize everything we love about the series — the fast-paced combat, addictive arena-based multiplayer, badass weapons, intimidating enemies and the buckets of gore that coats just about everything — without losing what made these games so influential in the first place.
And sure, the lack of co-op in the story mode is disappointing until the community gets cozy with the SnapMap modding tools that are shipping with all versions of the game and starts churning out custom co-op campaigns. Based on my experience with games like LittleBigPlanet, that’ll take about a week.
Release Date: May 13 (PC, PS4, XBO)
Dead Island Definitive Edition
The issues with Dead Island 2 have caused some serious issues for the already troubled franchise, and despite having considerably more time than its main competitor, Deep Silver is losing the war for zombie fans’ cash monies to the wildly successful Dying Light, which was developed by Dead Island creator Techland. The Dead Island: Definitive Edition isn’t going to change that, but it should sate our appetites for undead tomfoolery as we continue to wait for Sumo Digital to finish Dead Island 2.
Release Date: May 31 (PC, PS4, XBO)
Oxenfree
For the unfamiliar, Oxenfree is an always charming, often thoughtful and occasionally even deeply unsettling video game debut from Night School Studio. “Oxenfree is all humor, horror and heart,” writes my younger self in a review of the PC version, “It doesn’t need to rely on gimmicks, and with the exception of some light backtracking that could’ve easily been solved by a jog button, no attempt is made to pad its 3-5 hour running time with irrelevant errands and tedium.”
Don’t overlook this one. I promise you’ll regret it.
Release Date: May 31 (PS4)
Asemblance
Asemblance is a PS4 exclusive psychological horror game — the first in a planned series — with a surreal narrative that blends “The Twilight Zone”, “The X-Files”, and “Black Mirror”.
Release Date: TBA May (PS4)
Crowdfunding Campaigns
Voracious readers of Bloody Disgusting’s video game section will recognize Ghost Theory as the game I desperately want to play because while I’m super into the paranormal, I’m not quite interested enough to go and record otherworldly voices or seek out floating orbs to take selfies with.
This game aims to solve that problem by adapting the daily life of a clairvoyance paranormal investigator into a video game. The team at Dreadlocks is even visiting real “haunted” locales all over the world so they can recreate each to be fully explorable in-game, with or without a virtual reality headset. It’s an incredibly promising, and original, approach that sets this supernatural horror game apart from the rest.
Ghost Theory needs to raise another ~$30k to reach its $71k funding goal and there’s only nine days left to get there. If you’d like to give them a hand, you can support it over here.
News
George A. Romero Foundation Founder Suzanne Desrocher-Romero Has Passed Away
All of us here at Bloody Disgusting are deeply saddened to learn that George A. Romero Foundation Founder and President Suzanne Desrocher-Romero has passed away.
GARF shared in a statement on socials, “It is with a heavy heart that we announce the passing of Suzanne Desrocher Romero. Suzanne passed away of natural causes on June 24 at her home in Toronto after a prolonged illness.”
The statement continues, “Suzanne was the fierce leader of the George A. Romero Estate and The George A. Romero Foundation. She worked tirelessly to preserve George’s legacy. Her work at the foundation will continue to inspire and live on for generations to come. The family asks for privacy at this time.”
Desrocher-Romero founded GARF in 2018, after her late husband’s passing in 2017, and has been a fierce advocate for his legacy and the arts. It was her mission to “strengthen horror as a serious field of global study,” and she was a tremendous fighter on behalf of Romero’s works and supporting new filmmakers inspired by his legacy.
It was Desrocher-Romero who spearheaded the recovery and restoration of The Amusement Park, and, as the person in charge of the George A. Romero estate, worked closely with author Daniel Kraus on completing unfinished novels like Pay the Piper and The Living Dead. She most recently celebrated the restoration of her favorite of Romero’s zombie films, Day of the Dead, and was hard at work producing the upcoming film Twilight of the Dead.
That passionate advocacy led to Suzanne Desrocher-Romero becoming family to Bloody Disgusting as well.
2023 marked the start of an ongoing partnership between Bloody FM and GARF on The Dead, a scripted audio series spanning multiple seasons that saw Desrocher-Romero working closely with the Bloody FM team and mentoring the series’s contributing writers with GARF. To say her loss will be felt internally is an understatement.
“Anytime George Romero is mentioned is good, because what we are doing is to provide a healthy legacy. We’re uplifting his legacy, we’re supporting the archive, and we’re also supporting the Horror Study Center. So, all of these three things are what the Foundation is striving to do. As far as I’m concerned, the more we say George Romero’s name, the better it is,” Desrocher-Romero recently told BD.
It’s the perfect encapsulation of her unwavering enthusiasm for supporting Romero’s legacy and the horror genre, and just a glimpse at how much she contributed to preserving it. She is, in short, an inspiration.
We send our deepest condolences to Suzanne Desrocher-Romero’s family, friends, and GARF.



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