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[Comic Review] “Batman: Arkham Knight” #1 Stumbles With Style

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Following up “Batman: Arkham City” is no easy task. The story in that game was sublime, and managed to cut to the core of both Batman and Joker’s characters. So when it came time for Peter J Tomasi to write the followup comic in “Batman: Arkham Knight” #1 I’m sure I wasn’t the only person who was a little skeptical.

STK665764

WRITTEN BY: Peter J Tomasi
ART BY:Viktor Bogdanovic, Art Thibert

PUBLISHER: DC Comics

PRICE: $3.99
RELEASE: March 11, 2015

For the most part the comic succeeds at picking up all the important threads left over by the previous game. The story picks up immediately where things left off, and Batman gives Joker’s body over to the GCPD. Of course even the Joker’s body has a trick up its sleeve.

Narratively speaking this story has a lot going for it. The stakes are high, Gotham is in disarray after the fall of Arkham City, and Batman is exhausted. The Arkham Knight is introduced albeit subtlety and it works wonders to build intrigue around the titular character. Plus there is the ongoing mystery of exactly what the Joker was up to even in death.

Tomasi spins these multiple plates with relative ease. Nothing gets overly complicated or takes up too much of the page count. It never feels daunting or unmotivated. That is, up until a point in the final third of the story. There is something here that defies explanation or even any sort of resolution. It puts Batman in mortal danger and then immediately resolves the problem by showing nothing.

Narratively I found this to be a huge bump, and something I couldn’t get over as I flipped toward the final pages. Just what the hell happened and why do I feel like I missed something drastic. I went back and reread the section and still nothing is clear.

Despite this, the art in the book is serviceable. Everything has a slightly orange hue in the coloring, and manages to capture the feeling of the video game universe. But there is nothing stunning about the work on display. Paneling is conventional and the storytelling is by the numbers.

So with my insane amount of anticipation going into this debut, the burning question is: did the book live up to my hype? And the only answer is – sort of. It certainly picks up threads left over from the last game, but doesn’t really begin with the bombastic opening I’ve come to expect.

The book meanders for a little while, in a thoughtful place of retrospect and mounting tension, but when the tension finally snaps, the result is a confusing narrative choice that defies. Yet, I still find myself looking forward to #2.

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‘Curse of the Where Wolf’ Bites Into August Release With Trio of Werewolf Theatrical Screenings [Exclusive Preview]

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Curse of the Where Wolf

Larry Chaney‘s hairy misadventures are continuing in the sequel graphic novel Curse of the Where Wolf from creative team Rob SaucedoDebora Lancianese, and Jack Morelli, and its author is celebrating with a trio of horror’s greatest werewolf films. 

The Curse of the Where Wolf hits shelves on August 7 from Encyclopocalypse Publications.

That coincides with the launch of a theatrical screening event in Houston, Texas, featuring a trio of seminal werewolf flicks turning 45 this year: The Howling on August 7, Wolfen on August 14, and An American Werewolf in London on August 21.

Each screening features a “werewolf in film” presentation as well as a book signing from Where Wolf author and River Oaks Theatre artistic director Rob Saucedo.

In the new graphic novel, “Being a werewolf sucks. Reporter Larry Chaney wanted to be a hero. Instead, he became a werewolf. Now, caught between incredible new powers and a desire to eat everything (and everyone) in sight, Larry must find a cure for his curse. Or die trying.”

“With Where Wolf, I wanted to tell a whodunit set in a furry convention, so the story was pretty contained within a very specific setting and genre. With Curse of the Where Wolf, I wanted to celebrate everything I love about the possibility of comic books. Curse of the Where Wolf is a funny book, in every sense of the phrase, but it’s also an earnest look at a person’s struggle to become a better version of themselves, especially when the alternative is to become a literal monster,” Saucedo says of Curse.

The original graphic novel was previously serialized as the first webcomic hosted on Fangoria before being collected by Encyclopocalypse Publications in 2023 and has already been optioned for film, podcast, and television development ahead of launch by producers James Fino (“The Freak Brothers” for Tubi, “Rick and Morty” for Adult Swim) and Charles Horak (First Date for Magnolia Pictures).

Expect Larry to find himself in even weirder situations in the 362-page full color sequel; Saucedo has provided Bloody Disgusting with exclusive art pages from the upcoming graphic novel that showcase lupine humor.

 

 

 

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