Reviews
[Review] ‘DUSK’ Evokes the Spirit of Classic Shooters, But is So Much More Than That
It’s time to practice that bunny-hop and strafe so you can slay a legion of evil cultists in this ingenious throwback to the lightning-paced shooters of yesteryear. Read our DUSK review to see why it’s one of the best games of 2018.
This past week saw the 25th anniversary of DOOM, perhaps the most important shooter of all time. So it’s almost as ballsy as it is timely that New Blood Interactive released a game that is a celebration of that era of shooters at heart. This is no desperate attempt to cash in on an established name though, because DUSK is so much more than a simple throwback. It’s a pulsating blast ’em up in its own right.
From the 90’s 3D visuals to the chugging metal soundtrack, at a glance, DUSK looks and sounds very much like it could have been part of that Golden Age of PC shooters that saw Doom Guy and Duke Nukem become genre icons. There’s no auto-healing, you begin the game practically defenseless, and you move at a blistering pace. To play just a portion of its opening level it even feels like a trip back in time. If you had to place it, DUSK could be the missing link between DOOM‘s speedy corridor-shooting, and the Gothic openness of Quake. As you delve deeper into DUSK, you will discover that it has a few tricks from beyond that era too.

The plot is secondary here, but it does at least accommodate the set dressing. It involves a satanic cult of sorts and sees you pitted against everything from bag-headed, chainsaw-wielding maniacs to invisible goat demons as you take in a surprisingly varied amount of scenery. Despite the lightness of a blatant narrative, there’s still an impressive amount of environmental storytelling that gives you an indication of what to do and what may be coming.
The environmental storytelling is unquestionably helped by some cracking level design that only improves as DUSK goes on. There’s a pleasing mixture of wide open arenas and winding corridors to each stage and while there’s a measure of backtracking and key-grabbing to be had, the design ensures that it takes on a modern Souls-esque pattern of looping back round to your starting point instead of simply trudging back the way you came.
Along the way, you’ll be doing plenty of shooting of course, and DUSK‘s shooting is pretty damn satisfying, to say the least. The speed at which DUSK plays is shown to be necessary as the enemies can materialize from anywhere and often in great numbers. What follows is a hi-octane dance of death, where you dodge and weave through a hail of gunfire, picking off each individual threat with its corresponding weapon (it’s phenomenal how naturally you end up switching between weapons for each situation).

What initially seems like an intimidating one versus many contest turns into an almost strategic evisceration of the enemy, as you corral swarms of nasties into the path of something explosive to gain a high bullet to death ratio. It’s simply sublime to experience. It’s an exhilarating reminder of how intense shooters can be, and proof that photorealistic/stylish visuals aren’t a necessity to make that happen. DUSK runs butter-smooth too, so the action rarely suffers for iffy framerate.
That gunplay lesson the game gives you in the early stages really comes in handy later as the levels become more eccentric and wild. At one point you end up firing your way through a violent interpretation of an Escher painting and it’s as bonkers as it is effective. The opening chapter ends up feeling a tad ordinary by comparison as things get crazier and crazier up until a highly satisfying final boss encounter that acts as a fine payoff for the deliciously hellish six or seven hours you’ve gone through.
If there’s anything close to a downside then it’s clearly the multiplayer mode. It’s not to say that it’s anything terrible. While the main game is a grisly tour-de-force fusion of old and new, the multiplayer is almost completely a throwback with little in the way of a modern flourish to it. It’s functional, enjoyable, and sadly that’s all there is to it. It seems daft to suggest a competent yet unspectacular multiplayer offering sours a cracking single player campaign, but it does take the shine off ever so slightly.
What matters most is that DUSK is still a fantastic shooter despite this. It channels the twitchy, quick feeling of PC shooters of 20-odd years ago and somehow makes it play like it never went out of style by peppering in a few novel touches. In an age of photo-realistic visuals and painstakingly-modeled guns, DUSK is proof positive that good old-fashioned shooters can still be relevant and thrilling decades after their heyday. Especially when handled as efficiently as New Blood Interactive has managed.

DUSK review code for PC provided by the publisher.
DUSK is out now on Steam PC.
Movies
‘Strung’ Review: Blumhouse Thriller Plays a Familiar But Fun Tune
Your enjoyment of Strung will depend on your tolerance of clichés, contrivances, and overused plot devices. There are plenty to go around in Malcolm D. Lee’s new thriller—and each one lands with a conspicuous thud. Yet this is also a movie where the formulaicness leads to amusement.
Strung is already off to a tropey start when the protagonist, a bereft violinist named Laila (Chloe Bailey), is vividly hallucinating during one of her recitals. Who does she see in that ghastly vision on stage? The sister whose death she blames herself for, of course. That’s when Laila wakes up from what’s actually a hallucination within a dream.
After a one-night stand with a handsome rando, another too-good-to-be-true opportunity soon falls into Laila’s lap. Because she’s broke, couch-surfing and forced to practice the violin inside her best friend’s closet, she jumps on it without much forethought. That opportunity is indeed suspicious, though; a wealthy grandmother (Lynn Whitfield) hires the main character to be her granddaughter’s live-in music teacher. The pay and accommodations are definitely good, but what about the client? Or clients, as it turns out.

Strung: Anna Diop as Imani, Lucien Laviscount as Marcus. (Photo by: Ilze Kitshoff/Blumhouse)
First, there’s pianist-in-training Zuri (Romy Woods), the walking definition of “precocious child in a horror movie”. She hides behind the bizarre mask once belonging to her late father, and her preferred form of communication is sharing obscure facts. Eventually, though, Zuri is the least of Laila’s problems; it’s her neglectful, demanding, and temperamental mother (Anna Diop) who proves to be the greatest obstacle at each turn. Diop just about snatches every scene with her zealous performance as the expectant Imani. Yet as amusing as that moody matriarch can be, her behavior brings up a good question: Is this cartoonishly devious character the legit villain here, or is she simply a red herring?
The kid’s creepy mask, along with Blumhouse’s involvement, might suggest a different kind of horror movie is at work here. Strung, however, is more like a smutty modernization of classic domestic thrillers that feature big houses, imperiled women, and heaps of paranoia. Keep in mind, this is not a bait-and-switch situation; Alan B. McElroy’s screenplay never leads the viewer down a different path, only to then send them another way.
Strung feels stitched together from other (and better) movies, and your sussing out the suspects is never a hard task. But on the plus side, this movie is often bright and even a little colorful; it’s not too riddled with scenes of flat darkness or washed-out palettes. The music is also another area of interest; certain choices corroborate that comparison to old Hollywood thrillers.

Chloe Bailey as Laila. (Photo by: Ilze Kitshoff/Blumhouse)
So while Strung does string out a number of overplayed twists—with some being less foreseeable than others—it’s a bit comforting to see how some ideas never cease to be used, no matter how familiar they’ve become. The cast’s eagerness also compensates for the general been-there-done-that quality. So often, their commitment to the story is integral to the movie’s best hand-over-mouth moments (and there are quite a few).
Joe Bob Briggs once said the best source of exploitation movies today is the Lifetime network. If you agree, as well as love Tubi’s own efforts in similar filmmaking, then Strung is made for you. This movie taps that same vein of suspense schlock, all while adding a few flourishes of its own.
Strung streams on Peacock starting on June 26.


Strung (photo: Peacock)
You must be logged in to post a comment.