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‘Five Nights at Freddy’s 2’ Review – Killer Animatronics Can’t Save Convoluted Sequel

Five Nights at Freddy's 2 Review

The killer animatronics are back and leaving general audiences behind in Five Nights at Freddy’s 2. The devout fanbase of the games that made the 2023 feature adaptation such a smash hit becomes the only target audience in a sequel now fully aware of the IP’s reach and key demographics. The game’s creator, Scott Cawthon, takes on sole screenwriting duties this time, delivering an unwieldy script that takes narrative shortcuts in its reliance upon the audience already knowing the games’ convoluted lore.

That Five Nights at Freddy’s 2 is catering only to the younger-skewing fanbase becomes clear immediately, with an opening voiceover that instructs to stay through to the end for a surprise reveal as it transitions into an 1982 flashback scene that sets up the central antagonist, The Marionette, set in the film’s best set piece – the original Freddy Fazbear’s location. Once this critical bit of intel is out of the way, we pick back up with Mike (Josh Hutcherson), his 11-year-old sister Abby (Piper Rubio), and Vanessa (Elizabeth Lail), as they struggle to move past the traumatic events of the previous film. Abby’s inability to move on from her former animatronic friends winds up unleashing new terror when she returns to Freddy Fazbear’s to reconnect.

(from left) Toy Freddy, Vanessa (Elizabeth Lail), Abby (Piper Rubio) and Mike (Josh Hutcherson) in Five Nights at Freddy’s 2, directed by Emma Tammi.

Returning director Emma Tammi injects much tamer scares this time as she dials up the puerile humor, making for an even more kid-friendly sequel despite a slight body count. The kills remain mostly bloodless and off-screen, but are offset by the expansion of Jim Henson’s Creature Shop’s killer animatronic work. They, once again, remain the star of the show here, and the impressive range and variety are awe-inducing. Their cumbersome size and weight make fast-moving jump scares near impossible, but Tammi finds creative ways to inject gateway thrills.

But Five Nights at Freddy’s 2 is a sequel more interested in fan service than coherent storytelling, with logic not even a remote consideration. It’s a film more interested in Easter eggs, like a clunky nightmare scene that feels solely designed to wedge in a game reference to a game animatronic whose backstory hasn’t yet become a factor in the films. There’s no sense of geography, and established rules get discarded at whim based on plot demands. Characterization and development get tossed aside too, unless you happen to be familiar with the games.

Hutcherson’s Mike has much less to do here, outside of one standout scene involving a security office, and spends most of the film being dismissive toward Vanessa. Within the context of the film, his behavior is perplexing as it is strangely callous, but Cawthon’s script is simply operating on the assumption that audiences are already aware that Vanessa is typically a game antagonist. The film doesn’t give any insight into this for the uninitiated, though. It’s just one of the endless examples that this sequel is a fan club exclusive, inaccessible to outsiders.

(from left) Mike (Josh Hutcherson) and Balloon Boy in Five Nights at Freddy’s 2, directed by Emma Tammi.

The biggest sin this sequel commits, though, is that it’s intentionally designed to launch more sequels. The Marionette, who defies time and technology with her magically advanced 1982 wifi control, might be the central foe here, but Five Nights at Freddy’s 2 doesn’t even bother offering a climactic denouement. A lackluster final confrontation amounts to little more than a confusing shrug, followed by a series of sequel hooks and teases. 

Five Nights at Freddy’s 2 is less of a movie and more of a series of fan service moments, Easter eggs, and teases of the overarching game lore, held together by baffling plot choices and characters acting with complete stupidity at every possible turn. It’s a sequel more invested in setting up the next entries than anything else. The killer animatronics are still just as dazzling, with Megan Fox’s Chica bringing a spark of murderous personality, but this all amounts to a collection of game nods and nothing else. It’s sure to dazzle the devout fanbase who simply want to see their favorite characters and references on screen, but, with bafflingly silly logic and an entire third act dedicated to expositional setup for more, it’s an inaccessible misfire for everyone outside of the fandom.

Five Nights at Freddy’s 2 arrives in theaters on December 5, 2025.

2 skulls out of 5