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Guy Builds LEGO BFG-9000 From ‘Doom’

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ZaziNombies LEGO Creations is a YouTube channel that builds awesome creations, mostly from video games, using nothing but LEGO blocks. From weapons seen in Call of Duty to creatures from Minecraft, Zazi shows incredible care and attention to detail for each of the projects. And for his latest endeavor, he’s picked one of the most powerful handheld weapons to appear in video game history: the BFG-9000 from Doom!

Now, Zazi has chosen to recreate the original BFG, the one from id Software’s 1993 classic FPS shooter that ended up revolutionizing and defining the genre. Dubbed in the 2005 film adaptation as the “Bio Force Gun”, all video game players know it by its real name: the “Big Fucking Gun”, which might be the most accurate name for a weapon in the history of video games. Honestly, I think that name even beats out total descriptors like “iron sword” or “wooden shield”. What kind of sword, huh? Oh, is that oak or maple? Get outta here and give me my big fucking gun!

Check out the above video to see the LEGO weapon “in action”! Once you’re done giving it a view, why not tell me your favorite Doom weapon in the comments below?

Managing editor/music guy/social media fella of Bloody-Disgusting

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Video Games

Steampunk Horror Adventure ‘They Will Come’ Launches Later This Summer [Trailer]

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After giving fans a taste of the game earlier this year, Game Pop Studio’s debut title They Will Come dropped a brand new trailer during the Future Games Show, alongside with confirming a release date of Summer 2026 on Steam. For those who don’t know, the game is a cinematic steampunk horror adventure directed by Jeff Troutman – an award-winning Art Director with over 30 years of experience at studios including Midway Games and Petroglyph.

The game is set aboard The Endeavor, a vast airship and manufacturing site for hundreds of powerful automatons, and home to eleven-year-old Benjamin and his family of inventors. When crow-masked cultists known as the Wretched Ones seize the ship and take his family hostage, Benjamin refuses to give in. Armed with a slingshot and the hope that the dormant giant robot Talus is still somewhere in the hangar below, he sets out to take back everything that has been taken from him.

They Will Come is played from a close, cinematic over-the-shoulder perspective, placing players inside the tension of every encounter as they explore the Endeavor’s hangars, catwalks, maintenance tunnels, and observation decks – all hostile territory. Staying hidden is the only reliable path to survival: use shadows, environmental puzzles, and a scattered army of small automatons called Embots to keep one step ahead of the Wretched Ones. Talus – enormous and powerful but drained of his energy cells – needs Benjamin as much as Benjamin needs him; restore his power and the dynamic shifts, putting the hunters on the back foot.

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