Video Games
Amblin-esque ‘Inside’ Now Available On iOS!
One of the best games I played last year was Playdead’s “Inside”, a stark, bleak and yet harrowing tale of a boy on the run from sort of government facility. While more akin to something like Akira, the game touches on all sorts of classics from Flights of the Navigator to E.T. and even the more recent “Stranger Things”. While it’s something to behold visually, the gameplay and puzzles are what makes this a big winner, especially at the at the 2017 BAFTA Games Awards where it picked up the awards for artistic achievement, game design, narrative and original property.
For those who have yet to play, it’s available on PS4, Xbox and Steam, as well as Playdead’s other must-play title, the 2010 “Limbo”. Now, in a surprise announcement, it’s also available on iPhone, iPad and Apple TV! It’s free to download and try. Unlock the full game for $6.99. WORTH. IT.

Video Games
Hideo Kojima Teases Revolutionary New Gameplay System for Horror in ‘OD’
Up next from Hideo Kojima is OD, an enigmatic new horror gaming experience in collaboration with Jordan Peele. While Kojima remains tight-lipped on details, he has recently teased the game’s innovative new fear-based mechanics.
Speaking with EW on the state of Xbox at its 25th anniversary, Kojima, in typical fashion, cryptically skirted details but teased an entirely new gaming system built for the upcoming game. One that’s unlike anything else, and designed with the scary experience in mind.
“I wanted to do something new. I wanted to do something different. I had this OD concept since I was working on DS1 [Death Stranding], and I was working on it just by myself. I can’t reveal much detail, but it’s something that no one has ever seen before. A new game system,” Kojima tells EW.
Whatever it is, it’s revolutionary enough to have scared off all companies, big and up-and-coming, from tackling OD. Until, that is, former Xbox CEO Phil Spencer and successor Asha Sharma saw the project and decided to publish it. Sharma called OD a “deeply moving game. I’ve got great artists and creatives that can pick a great game better than I can, and so I want to give it space, but most importantly, I think it just represents another kind of game.”
OD is meant to test players’ mettle when it comes to fear, but the new system will also make the game more accessible for the more scare-averse players.
Kojima teased, “I wanted to go beyond the limit of the ‘scariness’ that other games had reached. It’s a single-player game, and I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can’t say much more, because it’ll give too much of a hint on the system, and I could get in trouble for saying too much!”
The tease also comes with a new look at OD, below, one that instantly brings Hideo Kojima’s ultra-terrifying P.T. to mind.
Plot details are under wraps for OD, but the upcoming release stars Sophia Lillis (IT, Dungeons & Dragons: Honor Among Thieves), Hunter Schafer (Cuckoo), and the late Udo Kier (Swan Song, Flesh for Frankenstein).


You must be logged in to post a comment.