Editorials
5 Forgotten Horror Video Games That Should Be Revived
Video games, like movies, tend to fall back on its major successes, cranking out sequel after sequel. Sometimes the truly mega popular games even get film adaptations, which is why games franchises like Resident Evil and Silent Hill have become household names. Even smaller scale releases on current gen consoles have found an audience thanks to word of mouth, spawning sequels, prequels, and spinoffs of their own; titles like Until Dawn and Outlast. But what about quiet releases from before the advent of social media, or even the Internet as we know it today? Games that were innovative, sometimes chilling, and always fun, but slipped under the radar to be forever stuck on older platforms for various reasons. These five games were great and deserve to be resurrected from the land of forgotten video games:
Eternal Darkness: Sanity’s Requiem
Originally planned for Nintendo 64 release, it became a launch title for the Nintendo GameCube in 2002. A psychological horror action game with gameplay mechanics like Resident Evil, Eternal Darkness spans four different locations over thousands of years. Interconnected stories that interlace together the occult, religion, and myths across time and space that feels very Edgar Allan Poe. Most intriguingly, though, is the game’s employment of a sanity meter, a bar which decreases when the player encounters evil. As the bar gets low, the player’s game is affected by the character’s losing grip on reality. Things like weird camera angles, bleeding walls, unsettling noises, and even room disorientation. What really made Eternal Darkness unnerving is when the sanity effects caused the game to break the fourth wall, attempting to play tricks on your mind by creating simulated errors on screen and in sound that are meant to fool the player into thinking their TV is malfunctioning outside of the context of the game.
The Thing
This 2002 third-person survival horror game that was set as a sequel to John Carpenter’s The Thing was a commercial success. Released on PC, Xbox, and Playstation 2, the story followed Captain Blake, a member of the Special Forces team sent to the ill-fated Antarctic outpost to find out what happened to the research team. Endorsed by Carpenter, who even cameoed as a voice/character, the game had a unique fear/trust system that determined how characters reacted to Blake. If they didn’t trust him at all, they would attack. Complete faith meant they would follow orders, even attacking others on Blake’s behalf. It was a clever system that played heavily on the paranoia that made the movie such a classic. And that ending was a huge moment for fans of the film. So, with great reviews and a massive success, why did this game eventually fade into obscurity? The developer behind the game, Computer Artworks, was forced to shut down and entered into receivership shortly after pre-production on a sequel to The Thing.
Zombies Ate My Neighbors
Released on 1993 on Super NES and Sega Genesis, this 50-level action-shooter paid homage to everything from classic Universal Monsters, The Texas Chain Saw Massacre, Tremors, and so much more. That it had a catchy earworm score meant once you started playing, it was hard to get this game out of your head. It’s a simple set up, slaying monsters, aliens, and zombies over various levels of pyramids, castles, malls, neighborhoods, and more as you save unwitting neighbors from being devoured. Even the marketing slayed; the simple yet clever zombie POV commercials ensured this was a must purchase game for me growing up. While beloved, Zombies Ate My Neighbors wasn’t as big of a hit as it should have been. A sequel was released the following year, Ghoul Patrol, but it was more of a re-worked title to capitalize on Zombies Ate My Neighbors. It’s long past time we get a modern sequel.
Condemned: Criminal Origins
While most horror games play off fears of grotesque creatures or the supernatural, this 2005 Xbox release is a grisly reality based first-person survival horror game, following a crime scene investigator on the trail of a serial killer. The player navigates through condemned buildings in a fictional town of Metro, searching for Serial Killer X, the one who framed him for murder. While gathering clues and pieces to the story, you encounter endless psychotics and violent denizens of Metro, and it’s far scarier than it sounds. Cracked out maniacs charging at you is jolting as it is, but the game introduces a whole variety of crazies you never thought possible, like super creepy Mannequins. The lifelike brutality did pave the way for a direct sequel in 2008, Condemned 2: Bloodshot, and a potential film adaptation, but life beyond that for the series has since flatlined.
Phantasmagoria
A point-and-click FMV horror game released for Windows and MS-DOS in 1995, Phantasmagoria followed a married couple who buy a mansion in the middle of nowhere, and soon discover it was once owned by an old magician. As the wife, Adrienne explores the old house, she begins to get flashbacks of the magician and his wives. The further the game gets, the more graphic, violent, and gory those deaths get to the point where it feels almost like watching a snuff film unfold. That it features real actors, well, it feels like something taboo. The rape scene proved to be a controversial point of contention. A horror game aimed toward adults, Phantasmagoria was a massive success at the time of release. Written and designed by Roberta Williams over a very long, labor intensive process, there’s not really been anything else quite like it since. Not even the sequel, written and designed by Lorelei Shannon, which was so tonally different and disconnected from its predecessor. Technology has come a long way since, but with content so dark I’d be curious if developers could get away with creating something like Phantasmagoria today. I’d like to see them try.
Editorials
Forgotten ’80s Satanic Panic Horror Gem ‘The Kiss’ Is Worth Rediscovering
Horror was thriving so well in the 1980s that movies like Pen Densham’s The Kiss (1988) would understandably get lost in the shuffle, only to then gain their fans later on in life. Even still, this one Canadian-American curio has had a more challenging time than others, as far as contemporary reevaluations go, which is very likely due to the movie’s limited availability—at least as of this write-up.
However, the scarceness of The Kiss, while a bit annoying, makes it like catnip for ‘80s horror completists everywhere. Hopefully, a lot of them will walk away satisfied after watching this hidden gem.
Even though The Kiss was intended as the first of several horror collaborations between Astral Pictures and TriStar, as well as the first feature produced by Densham, Richard B. Lewis and John Watson’s Trilogy Entertainment Group, it ended up being the only one produced from that former union. Once the movie was released, TriStar’s distribution jitters—they opted for a regional rollout—did the $6-million flick no favors. TriStar’s cold feet toward horror releases have been well noted, but The Kiss still did a tad better than Night of the Creeps (1986), another genre outing that flopped due to its regional opening.
Shot in Montreal, but set in Albany, New York, The Kiss—which was still called The Host just a few months before its October premiere—concerns an average middle-class family and their forthcoming situation. The uncanny problem in store for them was, in fact, set in motion some years earlier. As that hot and dusty flashback to the Belgian Congo shows, a familial curse was set upon the two Dunbar sisters well before Meredith Salenger’s teenage character was born.

Meredith Salenger, Nicholas Kilbertus and Mimi Kuzyk in The Kiss
The Kiss, which was based on a story by co-writer Stephen Volk (Ghostwatch) and penned by both Volk and Tom Ropelewski, has the outward appearance of The Stepfather (1987). This movie, though, is anything but a gender-flipped retread of that classic domestic disturber. For starters, The Kiss is far less grounded in reality—that much is clear from its unsettling opening scene. There, a trusting girl (Priscilla Mouzakiotis) is the victim of her own deceptive aunt (Céline Lomez); the movie’s titular act, and the story’s first shock, becomes the means of transferring an ancient evil from one host to another.
In the present day, Salenger’s role of Amy Halloran, a religious schoolgirl, is dealt a harsh blow in life once her mother, Hilary Halloran née Dunbar (Pamela Collyer), suddenly dies in a freak accident. But rather than a complete stranger sweeping the Halloran widower (Nicholas Kilbertus) off his feet some months later, Joanna Pacula’s character is that chosen temptress. Here, Pacula plays the grown-up version of the afflicted girl last seen in the movie’s opener. Since Amy’s mother is insistent about there being no reunion between estranged sisters, and she even contemplates buying a gun shortly before her tragic demise, it’s presumable that Aunt Felice poses a threat to her family.
The Kiss isn’t a movie ever too concerned about its own predictability. The audience is indeed often one step ahead of the story here, but also keep in mind how every one of those steps is loud. Take, for instance, the death of Amy’s mother; the Halloran matriarch goes out in garish, gruesome fashion, as a supernaturally commandeered truck sends Collyer’s character through a store window first, then leaves her one leg short. The directorial enthusiasm truly comes out in horrific moments such as these.
The Kiss is always sure to revel in its characters’ ills and misfortunes. So if the plot doesn’t impress, then its lurid parts should. Amy’s mother’s exit scene was proof of an eager, first-time horror director proving his worth. Then, bestie Heather (Sabrina Boudot) survives to tell the tale of a bizarre escalator mishap that, despite showing relatively less gore, spikes viewers’ empathy meter. The wilder bits of this movie, however, commence with that inevitable hookup between Felice and Amy’s bewitched father; their kitchen coitus is paralleled by Amy’s feverish classroom terror. The outcome there is a disquieting cross-cut of sex magic and a young woman’s menstrual onset plus hallucinations.

Sabrina Boudot in The Kiss
From foam appliances to bladders, that parade of special effects in The Kiss casts its own spell on the audience. Felice’s familiar, a visibly malevolent cat, was realized here with several models, some more articulate than others. Admittedly, the demon cat’s not as convincing as most of the effects here, but accepting that artifice, as opposed to fighting it, will make the whole experience way more enjoyable. As for the makeup used to manifest Felice’s inner villainy, it is more minimal and subtle than one might like; yet the work done to turn Pacula into an antithesis of herself is nonetheless compelling.
The otherworldly perils and dreadful goings-on wouldn’t work half as well as they do in The Kiss without the story’s contrast effect. Finding frights in picturesque, extremely ordinary settings was something that took off in the ‘80s, thanks to that sweeping shift to locales like the suburbs. And Amy’s home, a replica of a real Montreal suburban house, is the ideal battleground for any proper good-versus-evil story. It’s also prime real estate for this movie’s satanic panic-inspired horrors.
Because of their ostensibly similar plots, The Kiss has been compared to The Exorcist (1973). Except in Densham’s movie, the sinister, non-Christian entity targeting a teen girl lies within something less apparent and, perhaps, more devastating upon its exposure. To an outsider, Pacula’s Aunt Felice is too beautiful and unobjectionable to ever suspect of being a monster. More suspicious is how quickly she rips into the fabric of the Halloran home. Felice’s mere presence upsets the “texture of family life,” according to the director.

The demon cat in The Kiss
Taking out Amy’s mother and best friend, and distracting her father, would suggest The Kiss is playing by a different set of rules. It is initially leaving its adolescent target unsupported in a rather grim scenario. In contrast, though, this story offers up a surrogate parent who does her best to fill in the holes of Amy’s eroding home life. Mimi Kuzyk does good work as that family friend and doctor, Brenda, who guides the lost child without also steering her in any one direction; she is naturally skeptical of Amy’s accusations until it’s almost too late to do anything about them. So although The Kiss does an admirable job of undoing the main character’s support system, it never leaves her without a lifeline. This dark movie, in spite of everything that’s transpired, doesn’t deprive itself of light and hope.
The Kiss is a potent mélange of familiar ideas. If not for the director’s surprise flair for horror, though, the movie would have been less effective. What a shame that Pen Densham didn’t continue with the genre. As for Joanna Pacula, she is, too, owed credit as the wicked vixen opposite Meredith Salenger’s pitiable Amy; she never fails to be unsettling in her role. Pacula makes Aunt Felice a sexy yet intimidating character.
For horror that steadily doles out madness and menace, while also delivering a flashy and ghastly conclusion, The Kiss is certain to please. Yes, it’s cheesy all the way, but most favorably, everyone involved plays everything straight. That kind of commitment goes a long way with this movie.

The Kiss
You must be logged in to post a comment.