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[Video] Someone Just Recreated John Carpenter’s ‘The Thing’ in ‘Grand Theft Auto V’

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Given how much of a gamer John Carpenter is, we’re thinking he’s going to dig this faithful recreation of his 1982 masterpiece The Thing, brought to life within the world of Grand Theft Auto V. Yes, even though the game is now five years old, gamers continue mining it for gold, and YouTube’s GigerBrick is the horror fan behind this pretty damn spot-on tribute.

Several iconic moments from the film were recreated in the game to make this GTA V trailer for The Thing, and yes, GigerBrick even managed to build some monsters using the game’s tools!

[Related] Horror Heroes and Villains Brought Together for ‘GTA V’ Mod “HorrorLand”

Writer in the horror community since 2008. Editor in Chief of Bloody Disgusting. Owns Eli Roth's prop corpse from Piranha 3D. Has four awesome cats. Still plays with toys.

Video Games

Wired Productions to Publish Psychological Horror Title ‘KARMA: The Dark World’ [Trailer]

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Publisher Gamera Games and developer Pollard Studio have teamed with Wired Productions (the folks who brought us Martha is Dead) to release the psychological horror game KARMA: The Dark World. The game, which has been in development since 2021, is currently slated for a release on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series. No release date has been announced.

In a press release, Wired Productions managing director Leo Zullo stated that they saw something special with KARMA: The Dark World. “It evokes, emotions and provokes players to think, feel and question everything. Pollard Studio wanted to create an intense cinematic experience, and I’m delighted we’re able to work so closely with them. It’s truly an exciting game that I can’t wait to reveal more about.”

Described as a first-person cinematic psychological thriller set in a dystopian world, KARMA: The Dark World takes place in East Germany, 1984. Players take on the role of Daniel McGovern, a Roam Agent for the omnipresent Leviathan Corporation’s Thought Bureau. You have been brought in to investigate actions that have happened in a very specific moment in time. To do so, Daniel infiltrates the memories of suspects to retrace their steps and piece together his investigations. In doing so, Daniel uncovers fragmented memories of his own lurking within the shadows.

As a Roam investigation officer, you work at night, completing the tasks given by the corporation in complete stealth. Your identity as a Roam Agent is intimidating, giving you leverage to gain entry. Using a combination of investigative tools and their own intellect, players must solve puzzles in order to unravel the truth. Diving into peoples’ minds will have you encountering hallucinations and randomly-changing environments. You have to pay attention to the time and space of your location, as well as observe and spot key personnel and events in order to find your way.

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