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Cut ‘Darks Souls 3’ Content Allowed Players to Create Bonfires Anywhere

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Those wacky dataminers are at it again. Specifically, YouTuber Lance McDonald (who uncovered and restored a cut boss battle from Bloodborne) has uncovered a mechanic from an alpha version of Dark Souls 3 that allowed players to sacrifice enemies and create bonfires just about anywhere.

The mechanic involves enemy bodies that would sometimes emit a glow once they died, indicating that these enemies suffered what’s referred to as a “cult death.” Lance was able to use the alpha version’s debug menu to assign this parameter to enemies in the game for the purposes of demonstrating the mechanic. When enemies died a cult death, the player could then pick up the body and drag it anywhere in the world (as opposed to rolling around on top of them for wacky physics effects).

From there, players could perform a “ceremony” on cult death bodies, which would trigger a animation (that’s still in the alpha version, albeit broken) that would perform a unique action related to a cult that you would have joined (similar to the covenant mechanic). According to the Lance’s research, players would have been able to join one of seven cults, with each one granting the player a unique ability (such as summoning an NPC to help you, or prevent invasions). In one case, you would use the cult death body to create a bonfire anywhere you choose.

There’s also more to this cut bonfire ability, as it would allow players to create a specific type of bonfire that’s very much PVP-related. You wouldn’t join a cult to use this ability, but rather you’d access a menu that would have you use a cult death corpse to create a bonfire that would allow you to invade another player’s world, or open your world up to invasion by other players (and cover your world in darkness as a result).

These “cutting room floor” tidbits are always cool, especially when coders are able to reconstruct what the devs took out to give fans insight into a potentially very different game. Do give it a watch!

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Jason Universe Team Teases “A Thrilling Lineup of New Projects”

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We have the Jason Universe to thank for the recent return of Jason Voorhees, with the short film Sweet Revenge and Jason’s arrival in Dead by Daylight helping to bring the hockey mask-wearing horror icon back into our lives. What else is planned, you ask?

In a chat with Variety this week, Jason Universe’s Robbie Barsamian teases that everything we’ve seen up to this point is just the tip of the iceberg when it comes to Jason’s return.

“We’ve been busy behind the scenes laying the foundation that everyone is finally starting to see come to life, but this is just the tip of the iceberg,” Barsamian teases.

“We have a thrilling lineup of new projects that we can’t wait to share more details on soon.”

Barsamian also notes during the chat with Variety, “We want to give fans fresh takes on what they love most about Jason and continue to expand his world in authentic ways that resonate with horror fans today.” One of those expansions will take the form of the upcoming Peacock and A24 series “Crystal Lake,” which stars Linda Cardellini as Pamela Voorhees.

“The Crystal Lake TV series will take fans back in time to tell the story of how Pamela Voorhees came to be the mother of all slashers,” Barsamian tells Variety this week.

“Crystal Lake” premieres October 15 on Peacock.

Callum Vinson (“Chucky”) is playing young Jason in “Crystal Lake,” which will tell the origin story of the masked slasher who has stalked the grounds of Crystal Lake for decades.

Last year, the Jason Universe team had teased that a new movie and a new video game are top priorities for the near future. But at this time we have no updates on either front.

Stay tuned for more from the Jason Universe.

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