News
‘S.O.N’ Devs Explain Delay, Reveal Changed Content
Unfortunately, as those who have been following the game, RedG Studios’ PS4 exclusive psychological horror game S.O.N ended up getting bumped from it’s original December 11th launch date. The game, which is now on track for Q1 2019, has sadly had to make a few changes in order to make their release window, and via RedG Studio’s Twitter, they have detailed those changes.
For starters, the vampires that were shown in the first trailer have gotten the axe, due to them crashing the game. In their stead, the devs have given us a mysterious female figure in Carrie.
OK.
Here is what did not make the final cut for S.O.N:
First, Mr.Vamp.
The Vampires shown in the very first trailer, caused game failures and crashes on the engine too much to be apart of the game. So to replace him we have introduced Carrie 👹
(Carried L, Vamp R) pic.twitter.com/2htmeV9iLt
— RedG Studios (@RedGStudios) January 19, 2019
For the beautiful outdoor forest scenes, due to “hardware limitations and time restraints”, the game now takes place during the night. It still looks amazing, but I can’t help but feel like the tone has shifted (but that’s just me).
#2
The forest is no longer in the daytime but instead in the night time.
This was a struggle for us. Due to hardware limitations and time restraints the daytime forest was replaced with a dark, much more intense forest. Same layout though.
(Daytime Left, Nightime Right) pic.twitter.com/5F8BC8s0q5
— RedG Studios (@RedGStudios) January 19, 2019
In the final trailer for the game, the player was shown walking by four statues. These statues have now been removed, and have been replaced with more areas that make more sense, story-wise.
#3
In the final trailer you noticed the player walking around outside in what seemed to be an area with 4 statues and the words your going to die” are said.
We have cut that and replaced it with more places to understand the story. See one of them in this new screenshot below. pic.twitter.com/rVciDDxWZh
— RedG Studios (@RedGStudios) January 19, 2019
Lastly, the mutilated figure found in a few of the trailers for the game has not been cut. Rather, he now has “friends”.
As for this guy. You may have spotted him a few times throughout the trailers.
He is is still apart of the game, IN FACT he has friends. Because why not?👹 pic.twitter.com/Urmf2QW36s
— RedG Studios (@RedGStudios) January 19, 2019
RedG Studios have also taken the opportunity to add “new sections to the caves” during this delay, as well as add new features “and much more.” No word on the exact release date, but here’s hoping that the delay was all for naught.
News
‘Hellraiser: Resurrections’ – BOOM! Studios Event Unleashes Five Brand New One-Shot Comics [Exclusive]
BOOM! Studios recently announced that three classic Clive Barker Hellraiser comic books are coming back to shelves, and we’ve got another exciting exclusive for you today.
Bloody Disgusting can exclusively report that BOOM! Studios will return to the labyrinthine horrors of Clive Barker’s legendary Hellraiser universe with five all-new one-shots this Fall!
A brand new generation of creators will explore the untold corners of Clive Barker’s infernal mythology, revisiting iconic Cenobites while introducing terrifying new stories that expand the boundaries of the Hellscape itself with Hellraiser: Resurrections.
Each week through the month of September, a new chapter of damnation arrives, revealing the forces gathering in the shadows. The descent begins with HELLRAISER: RESURRECTIONS – NEW WOUNDS #1 from writer Mike Costa and artist Paco Camallonga as they draw readers into the hedonistic world of Hellraiser.
When an investigation into the mysterious Puzzle Box goes sideways, the gateways to Hell open anew.
Then, hear the unmistakable chattering of death itself in HELLRAISER: RESURRECTIONS – THE ONANISTIC RITUAL #1 from writer Zac Thompson and artist Gavin Mitchell.
The Chatterer bares his teeth for a brand-new mission. His goal? To reclaim his rightful place as the right hand of the Hell Priest himself!
Next, venture deeper into the hierarchy of Hell with HELLRAISER: RESURRECTIONS – THE DEEP GOSPEL #1 from writer Tini Howard and artist Jenna Cha.
The Female Cenobite was dead. Or close to it…until the Engineer found her. But when she rejects the Engineer’s plans for her remaking, she’s cast down into the harrowing Nidus: the place where the larval stage of Cenobites fight to survive. She’s been here before and made it out alive—and she’ll do it again.
The horrors continue in HELLRAISER: RESURRECTIONS – HELL’S COUNCIL #1 from writer Nero Villagallos O’Reilly and artist Francesca Ciregia.
We saw the fall of Butterball at the end of Hellbound: Hellraiser II. Now we’ll witness his rise as the wounded Cenobite is taken in by a mysterious do-gooder who slowly nurses him back to health, all while worming her way into his brain…and maybe even his heart?
Finally, the event culminates with HELLRAISER: RESURRECTIONS – THE RETURN OF THE PRIEST #1 from writer Sarah Gailey and artist Alessio Avallone.
Caught in the sensory deprivation of Middle Hell, Elliot Spencer suffers the worst fate: no feeling at all. When the glory of Leviathan’s light finally sears through him, granting him the gift of pain—it’s revelatory. The Hell Priest must journey to remake himself and gather his Gash once more to bring the cherished blessing of pain to all that deserve it.
From fresh visions of beloved Cenobites to horrifying new revelations hidden within the depths of Hell, Hellraiser: Resurrections serves as both a celebration of Clive Barker’s enduring mythology and the first chapter of an exciting new era for the franchise. The series kicks off a new publishing initiative that will bring a new Hellraiser ongoing series and miniseries to life through 2027.
Hellraiser: Resurrections begins this September with five weekly one-shots from BOOM! and distributed by Penguin Random House. You can preorder the series at your local comic shops and digitally through major content providers, including Kindle, iBooks, and Google Play.





You must be logged in to post a comment.