Video Games
Final ‘Devil May Cry 5’ Trailer Comes With a Spoiler Warning
The world as we know it is falling apart and it’s up to Nero, Dante and V to team up and face the ultimate challenge in Devil May Cry 5, and today brings the *final* trailer for the game.
It comes with the warning, “Spoilers ahead, though they may be very motivating…”
Devil May Cry 5 will release for PlayStation 4, Xbox One, and PC on March 8.
“The Devil you know returns in this brand new entry in the over-the-top action series. Prepare to get downright demonic with this signature blend of high-octane stylized action and otherworldly & original characters the series is known for. Director Hideaki Itsuno and the core team have returned to create the most insane, technically advanced and utterly unmissable action experience of this generation!”
The threat of demonic power has returned to menace the world once again in Devil May Cry 5.
“The invasion begins when the seeds of a “demon tree” take root in Red Grave City. As this hellish incursion starts to take over the city, a young demon hunter Nero, arrives with his partner Nico in their “Devil May Cry” motorhome. Finding himself without the use of his right arm, Nero enlists Nico, a self-professed weapons artist, to design a variety of unique mechanical Devil Breaker arms to give him extra powers to take on evil demons such as the blood sucking flying Empusa and giant colossus enemy Goliath.”
Video Games
Hideo Kojima Teases Revolutionary New Gameplay System for Horror in ‘OD’
Up next from Hideo Kojima is OD, an enigmatic new horror gaming experience in collaboration with Jordan Peele. While Kojima remains tight-lipped on details, he has recently teased the game’s innovative new fear-based mechanics.
Speaking with EW on the state of Xbox at its 25th anniversary, Kojima, in typical fashion, cryptically skirted details but teased an entirely new gaming system built for the upcoming game. One that’s unlike anything else, and designed with the scary experience in mind.
“I wanted to do something new. I wanted to do something different. I had this OD concept since I was working on DS1 [Death Stranding], and I was working on it just by myself. I can’t reveal much detail, but it’s something that no one has ever seen before. A new game system,” Kojima tells EW.
Whatever it is, it’s revolutionary enough to have scared off all companies, big and up-and-coming, from tackling OD. Until, that is, former Xbox CEO Phil Spencer and successor Asha Sharma saw the project and decided to publish it. Sharma called OD a “deeply moving game. I’ve got great artists and creatives that can pick a great game better than I can, and so I want to give it space, but most importantly, I think it just represents another kind of game.”
OD is meant to test players’ mettle when it comes to fear, but the new system will also make the game more accessible for the more scare-averse players.
Kojima teased, “I wanted to go beyond the limit of the ‘scariness’ that other games had reached. It’s a single-player game, and I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can’t say much more, because it’ll give too much of a hint on the system, and I could get in trouble for saying too much!”
The tease also comes with a new look at OD, below, one that instantly brings Hideo Kojima’s ultra-terrifying P.T. to mind.
Plot details are under wraps for OD, but the upcoming release stars Sophia Lillis (IT, Dungeons & Dragons: Honor Among Thieves), Hunter Schafer (Cuckoo), and the late Udo Kier (Swan Song, Flesh for Frankenstein).


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