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Fan Project Remasters ‘Resident Evil 3’ Via Machine Learning

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While we wait for Capcom to announce a remaster of Resident Evil 3 (come on, you know it’ll happen), a group of fans have begun a little remaster of their own. Using uses machine learning, the Resident Evil 3 Seamless HD Project takes the original Gamecube version of RE3, and upscales the backgrounds in the game, along with upscaled menus with high-res character portraits, manually-edited text for legibility, updated effects and more.

The project also includes an optional upscale of the FMVs in the game that doubles the resolution of the cutscenes, though they still only run at their original 640×320.

Now, the downside to all of this (well, sort of) is that this makes use of an edited version of the Dolphin emulator (one of the best Gamecube emulators out there), as well as requiring you to have an ISO image file of the game. If you’re new to emulation, that might sound like a bunch of gobbledygook, but the website does offer a guide on how to set things up. You still need to grab an ISO image of the original game, however.

Also, as stated on the site, machine learning is not magic. There are literally thousands of textures in the game, and upscaling them all results in some seamless textures becoming not-so-seamless. That resulted in the team spending quite a long time to retouch the masks used for them, but some issues still remain. Still, until Capcom decides to give fans what they want again, this is probably one of the best ways to experience Resident Evil 3.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]

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With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.

Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.

EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.

Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.

Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.

In addition to Steam, EONA will also be launching on the Epic Games Store.

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