Video Games
Closed Beta Access Available Now For ‘Immortal Realms: Vampire Wars’
On the heels of the announcement for Kalypso Media and developer Palindrome Interactive’s upcoming strategy title Immortal Realms: Vampire Wars, the devs have announced a closed beta for the title. The beta is available now to all pre-orders of the PC version through the Kalypso Shop, ahead of its full release on PC this Fall. The PlayStation 4, Nintendo Switch and Xbox One versions are slated for Spring 2020.
On top of that, those who pre-order the title get instant access to the game’s sandbox and skirmish modes, an exclusive discount of $33.99, the “Fangs & Bones” DLC and the digital soundtrack.
Immortal Realms: Vampire Wars is set in a dark vampire world in turmoil, that combines empire management and turn-based combat with unique card-game elements. Discover the secrets of Nemire and experience an enthralling story from the perspective of four mighty vampire lords while commanding one of three unique vampire clans with distinctive units, powers, gameplay mechanics and characters.
Video Games
New PC Demo Unveiled for ‘Escape From Umbra’ Ahead of Launch [Trailer]
With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a glimpse into the core mechanics of the full game.
Furthermore, Xbox players can now pre-order the game, where early supporters can take advantage of a 10% limited-time discount until July 9th. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount upon launch.
Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.
Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.
However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.
Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.