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‘The Light Keeps Us Safe’ Busts Out of Early Access With New Tweaks, Fixes

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We previewed Big Robot Ltd’s procedurally-driven survival thriller game The Light Keeps Us Safe last October while it was still in Early Access. Flash forward almost a year, and the game is now out of Early Access on Steam with a host of improvements and fixes.

The biggest new feature of the 1.0 build is the addition of overall difficulty levels. You can not only access these by starting a new game, but you can also change the difficulty on current game saves. The official patch notes also list bunker layout changes and audio fixes. As well, the procedurally-generated world has also been tweaked, with Big Robot promising levels now produce “better environments”.

There are still, however, some performance issues with the game, which Big Robot has tried to eliminate.

Right now, The Light Keeps Us Safe is also enjoying a 15% discount on Steam now until September 12, so if you haven’t yet jumped in, this seems like a good enough persuasion.

In case you’re not familiar, in The Light Keeps Us Safe, you play as a survivor of an apocalypse who must journey outside of their bunker to seek food and shelter. However, on the surface are alien-machine beings that are adverse to light. You’ve got to use stealth to hide in plain sight under light sources, as well as figure out light-based puzzles you may come across.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Demo Released for ‘P.T.’-Inspired Psychological Horror Game ‘T.W.I.R.L.’ [Trailer]

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Ahead of its participation in the upcoming June Steam Next Fest, developer Genie Boy Games unveiled the 30-minute Steam demo for their upcoming psychological horror title T.W.I.R.L., a horror game about growing up in 2006 and harboring a deep secret that must be protected for life. The developer’s debut title will launch on Steam later this year, followed by releases on the PlayStation 5, Xbox Series, and Nintendo Switch.

Routines, rituals, and relationships may define us, but T.W.I.R.L. asks: what’s your deepest, darkest secret? Stay silent as a nine-year-old boy creeping out of his bedroom at 3:00 a.m. while everyone’s asleep. Feel the weight of every step forward while being followed by a demon…? A Person? Or is it something else?

Tiptoe through the haunted nostalgia of 2006, where a presence beyond evil draws players through P.T.-inspired loops, changing the environment to unveil the life story of a boy who grows up hiding a deep, dark, and potentially sinister secret.

In the new demo, players will roam through a 30-minute-long experience introducing a family, their house, and the unspoken mystery hiding within.

“Of many things, T.W.I.R.L. is a challenge to look fear in the eye, and see it for what it is: nothing,” said Ben Escobar, founder of Genie Boy Games. “Through our story about childhood secrets, the loss of innocence, and growing up in 2006, we hope that our game inspires you to embrace a rediscovery of self, and an acceptance of your lifelong fears.”

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