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Bioware Addresses Player Concerns, Longterm Support For ‘Anthem’

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Bioware’s open-world RPG Anthem hasn’t been as big of a success as they’d have hoped. Still, the devs are working to try and correct the lingering issues. In a recent blog post on the official site, Bioware’s head of live service, Chad Robertson, discusses supporting Anthem long-term and addressing some concerns players have had.

“We hear your concerns on core issues in Anthem and are acting on it,” says Robertson. “Those systems require a more thorough review and re-working versus quick fixes. We’ve got a team working on that now, and early results are promising.”

As for the longterm outlook for Anthem, Robertson explains that the devs will need to do a bit of pivoting from the current “Acts” plan in order to tackle this.

“In order to address these long-range plans, we are moving from the Acts structure for updates,” Robertson continues. “Instead, we have additional seasonal updates planned for this year that we think players will enjoy. These events will deliver challenges and chases similar to what you’ve seen, and are built around some fun themes we’re bringing to the game.”

The most recent update, Cataclysm, added more story content to the game, as well as other fixes. Robertson also mentions the adjustments made to the game after the Public Test Server. Among the changes made are in combat balancing, additional types of reward crates, and adding more tips in the load screens to help explain what’s going on in Cataclysm.

“As I’ve said previously, we want to be transparent with you that we know more work needs to be done to make Anthem better. We also want to ensure we’re backing up our words with a great game you can play,” Robertson continues. “So I don’t have any news today to share about the long-term changes we are bringing to Anthem. What I can say is that we will continue to engage with you, our community, through [the Public Test Server] when we can show you what is coming.”

Anthem is out now on PlayStation 4, Xbox One, and PC.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Season 4 Update “Operation: Shadow Hunter” Now Available for ‘Killing Floor 3’ [Trailer]

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Following March’s seasonal update, Killing Floor 3 has its fourth seasonal update, “Operation: Shadow Hunter” , available now for free for a limited time on PC via Steam and Epic Games Store, the PlayStation 5 and the XBOX Series. And to celebrate the game’s first anniversary since its launch, Tripwire Interactive has made Killing Floor 3 free-to-play for a limited time on all platforms from July 23 through July 27.

Operation: Shadow Hunter sees Nightfall specialists venture to the Nordic North Sea to explore a mire-infested oil rig and the horrors it has unleashed. Joining the team to explore the new map is the highly-anticipated Gunslinger perk, which includes an armory of dual-wielded pistols and high-tech gadgets for dispatching Zeds and the second phase of dual-wield support for the remaining sidearms.

The update also introduces the elusive Dr. Moorcroft as a new boss and adds a ‘Suicidal’ difficulty level, giving players a challenge between ‘Hard’ and ‘Hell-on-Earth” currently in-game. Players can also expect a Supply Pass refresh with free and paid tracks, performance optimizations, new achievements, quality of life improvements and more.

As for the free-to-play period, new players will have access to the full game, including the latest seasonal update, and all other updates including the recently added Onslaught map and text chat support. All progress will be saved and available after purchasing the game, with all three editions and Seasonal DLC Passes on all platforms discounted 50% off their regular price.

Tripwire also revealed the latest roadmap for Killing Floor 3, detailing the content ahead, including the return of popular seasonal events and a first look at plans for mod support across all platforms.

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