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‘Drifter’ Has You Coming Back From The Dead to Solve a Murder

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Indie dev Powerhoof has announced a “Pulp Adventure Thriller” in Drifter, which at first glance, reeks (in a good way) of the same stuff in the story that made games like Max Payne so good.

You are Mick Carter, a drifter who after returning to his old home town, witnesses a gruesome murder before meeting his own death at the hands of mystery assailants. In a weird turn of events, Mick regains consciousness a few seconds before his death, only this time he’s been framed for the original murder. You now have to clear your name while also finding out who’s hunting you, and why.

Now while the game will control like a traditional point-and-click adventure game, the puzzles will be “down-to-earth [and] unobtrusive”. Furthermore, the emphasis is on the story. “We’re keeping the pacing quick and lean, you’ll never be wandering around lost for long periods — Mick is propelled through the story at a good clip, from one situation to another,” the team says.

The game will be out on Steam, but in classic Valve talk, the release date is a “when it’s done” scenario.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

‘Lords of the Fallen II’ Pushed to Q1 2027 Release

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Those itching to get their hands on Lords of the Fallen II this fall will have to wait a while longer. Developer Hexworks and publisher CI Games have announced that the bloody souls-like has had its release pushed to Q1 2027. The reasons for the delay are to focus on refining the gameplay, as well as to avoid getting crowded out during the hectic holiday season.

CI Games founder and CE Marek Tyminski stated the following regarding the delay:

“As development progresses, we have worked closely with the Gameplay Feedback Team, a dedicated group of seasoned Souls-like veterans within our Launch Creative Team. Their valuable ongoing input, combined with the team’s vision, has identified meaningful opportunities to further refine and strengthen the overall experience.

These enhancements will benefit from additional integration, iteration, and polishing time, enabling the team to deliver the highest possible quality at launch.

This updated release window also strategically positions Lords of the Fallen II outside of a highly competitive holiday period, ensuring the game receives the dedicated attention it deserves.

The team remains fully energized by the strong response to our recent reveals and is deeply focused on delivering a standout dark fantasy action RPG and a worthy successor to the Lords of the Fallen franchise. We are grateful for the continued passion, feedback, and support from our community, and we look forward to sharing more updates in the coming months.”

Currently in active development and available to wishlist on PlayStation 5, Xbox Series, and PC via the Epic Games Store., Lords of the Fallen II is set in a human realm besieged by eons of malevolent gods, visceral magic, and unflinching defenders. 1,000 years after the fall of the demon god, Adyr, a lone kingdom stands against the forces of the dead realm known as Umbral and its eldritch master.

As the Lampbearer, players can rend enemies limb from limb with a brand new dismemberment feature and silence them forever with all-new executions in a fast and fluid combat system. An even greater wealth of enemy types and truly jaw-dropping boss battles will test even the strongest in solo play or best-in-class shared progression co-op.

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