Quantcast
Connect with us

Video Games

Final ‘We Happy Few’ DLC “We All Fall Down” Receives Trailer

Published

on

It’s been a long journey for Compulsion Games and We Happy Few, and that journey is about to be concluded with the game’s final DLC, “We All Fall Down”.

The DLC will launch for PC, PlayStation 4 and Xbox One on November 19th for $7.99 individually, and is also part of the $19.99 Season Pass.

The story for the DLC centres on Victoria Byng, who must not only deal with Wellington Wells’ shortage of the drug known as Joy, but also with her own withdrawals. To free the city from Joy, players will strategically maneuver around the city’s rooftops, take up arms against the Bobbies, and expose citizens to their dismal truth.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

Click to comment

Video Games

Immerse Yourself in Mystery with Narrative-Driven Folk Horror Title ‘The Polar Darkness’ [Trailer]

Published

on

The Polar Darkness

Independent developer Horsefly Games has announced their own brand of folk horror with The Polar Darkness, a narrative-driven mystery inspired by Finnish folklore, classic investigative adventures, and cosmic horror. Accompanying the announcement is the first trailer, which offers the first look at the game’s visual style, mystery-driven gameplay, and isolated northern Finnish setting.

Coming to Steam next year, the game is set during the polar night (Kaamos) of 1980s northern Finland. Players take on the role of journalist Emma Järvelä as she travels to the isolated village of Sysiluoma to investigate a controversial revival movement led by a charismatic cult leader and her child preacher. When the child mysteriously disappears during a sermon, and a blizzard cuts off all contact with the outside world, Emma becomes trapped in a community where every resident seems to be hiding a different version of the truth.

The Polar Darkness emphasizes investigation, dialogue, observation, and deduction. Players will question villagers, gather clues, solve environmental puzzles, and piece together a mystery rooted in local history, folklore, and something ancient buried somewhere deep.

“Classic mystery adventures such as Gabriel Knight were a major inspiration,” said Juho Kuorikoski, creator of The Polar Darkness. “I wanted to create a story that captures that sense of investigation, folklore, and slow-burning dread, but through a distinctly Finnish lens.”

The story unfolds across three days using a time-based structure mechanic. Complete tasks and objectives to advance the game’s internal clock. Characters move and events change as time passes, and choices determine what you see and what you miss. Each playthrough reveals a different perspective on the truth.

The game features a distinct visual presentation that combines photographic 2D characters based on real actors to atmospheric 3D environments. Complementing the visuals is a soundtrack heavily inspired by Finnish folk music, composed and performed by Finnish folk artists.

Continue Reading