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‘Dead Island 2’ Still Very Much Alive, According to Koch Media CEO

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The zombie that is Dead Island 2 still walks, according to Koch Media’s CEO Klemens Kundratitz. In an interview with Gamesindustry.biz, Kundratitz says the game is still very much in development. “Look, Dead Island is a very important brand for us and we’ve got to get it right,” says Kundratitz. “It’s just a testimony of our dedication to get it right.”

The project has been in development hell since its announcement back in 2014. Since then, the game has moved hands from the Dying Light team, to Sumo Studios, and now to Dambuster Studios.

And despite Dead Island 2 no longer being developed by Techland (who created the original game), Koch Media, which is owned by THQ Nordic, retains a good relationship with the developer. Kundratitz also isn’t concerned about the conflict of interests (as Dying Light 2 will be hitting retail in 2020, as well), saying it would be a conflict if both games were launching around the same time, but it won’t be a problem for them.

“It’s a great story to tell everyone that it’s on its third studio, but we like to be judged on the end result and we’re really confident that when it comes out it’s going to be a kick-ass zombie game,” Kundratitz continues. “We’ll certainly give it all our power.”

Dying Light 2 is to be released for PlayStation 4, Xbox One, and PC.

Writer/Artist/Gamer from the Great White North. I try not to be boring.

Video Games

Wired Productions to Publish Psychological Horror Title ‘KARMA: The Dark World’ [Trailer]

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Publisher Gamera Games and developer Pollard Studio have teamed with Wired Productions (the folks who brought us Martha is Dead) to release the psychological horror game KARMA: The Dark World. The game, which has been in development since 2021, is currently slated for a release on PC via Steam and the Epic Games Store, PlayStation 5, and Xbox Series. No release date has been announced.

In a press release, Wired Productions managing director Leo Zullo stated that they saw something special with KARMA: The Dark World. “It evokes, emotions and provokes players to think, feel and question everything. Pollard Studio wanted to create an intense cinematic experience, and I’m delighted we’re able to work so closely with them. It’s truly an exciting game that I can’t wait to reveal more about.”

Described as a first-person cinematic psychological thriller set in a dystopian world, KARMA: The Dark World takes place in East Germany, 1984. Players take on the role of Daniel McGovern, a Roam Agent for the omnipresent Leviathan Corporation’s Thought Bureau. You have been brought in to investigate actions that have happened in a very specific moment in time. To do so, Daniel infiltrates the memories of suspects to retrace their steps and piece together his investigations. In doing so, Daniel uncovers fragmented memories of his own lurking within the shadows.

As a Roam investigation officer, you work at night, completing the tasks given by the corporation in complete stealth. Your identity as a Roam Agent is intimidating, giving you leverage to gain entry. Using a combination of investigative tools and their own intellect, players must solve puzzles in order to unravel the truth. Diving into peoples’ minds will have you encountering hallucinations and randomly-changing environments. You have to pay attention to the time and space of your location, as well as observe and spot key personnel and events in order to find your way.

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