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Tripwire Interactive Teams With Saber Interactive For New ‘Killing Floor 2’ Content Next Year!

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So, you know that tease Tripwire left us in the holiday update trailer last week? Turns out that Tripwire are bringing World War Z developer Saber Interactive on board to create future features and content for the game!

In a Steam Community post, Tripwire’s product lead David Amata reveals the collaboration, saying that “Saber Interactive prove themselves to have the right technical and creative skillset that gelled well with Killing Floor 2’s identity and gameplay. Our internal team will still be heavily involved in guiding the design and intent for the updates as we work together so that we maintain a consistently high-quality bar that our community expects.”

As part of what the community expects, Tripwire have posted a survey that fans can fill out for the two developers to gauge what they should work towards. “We have a full slate of maps, weapons, and more that we’ve been planning that we think you’ll be excited for but as we did last year we want to see what you would like to see and how you feel about the overall state of the game.”

Tripwire and Saber will also continue their experiments with HRG weapons “to build a new identity for those existing weapons that they’ll be based on.” On top of that, Tripwire will be bringing winners from the 2019 Mapping Contest into the game in an official capacity, as well as continuing the seasonal events.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Inspired by 80s Slashers, Short Horror Experience ‘Dead Stop – No Vacancy’ Launches August 13 [Trailer]

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Fresh from their work on last year’s Beneath, developer Camel 101 has announced that their next title, a short, standalone first-person horror experience in Dead Stop – No Vacancy, will launch on Steam on August 13. Accompanying the announcement is the release date trailer, which thanks to the narration, is appropriately hammy.

Players in No Vacancy step into the shoes of Nancy, a hard-edged investigative reporter whose journey to the town of Crestfall takes an unexpected turn. Stranded without directions or a GPS signal, she arrives at the remote Paradise Motel just as daylight begins to disappear. What initially appears to be an inconvenient stop soon becomes an investigation into the motel’s dark history, and whatever may be hiding beneath it.

No Vacancy is the first entry in Dead Stop, a new anthology of short, standalone horror games inspired by classic horror stories and unsettling places. In this case, the game takes inspiration from 80s slasher films.

Rather than relying on cutscenes to tell its story, No Vacancy‘s has the player discover the story through the various objects you examine in the game. As such, you’ll also be dealing with various environmental puzzles built around the motel’s dark history. Completing the vibe is the game’s throwback graphics, which don’t quite have the typical PS1-era aesthetic, but it’s enough to give you that old-school feel.

Ahead of the game’s launch, you can also check out the demo via the Steam page.

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