Video Games
‘Cyberpunk 2077’ Delayed Until September 2020
In a move that might not surprise some, CD Projekt RED has announced that their upcoming sci-fi RPG Cyberpunk 2077 will be pushed back from its original release date of April 16. The game is now scheduled to be out on September 17.
In a message posted on Twitter and the CD Projekt RED official site, CD Projekt RED Co-Founder Marcin Iwinski & Head of Studio Adam Badowski stated that while the game is currently at a stage where it’s “complete and playable”, work still needs to be done. “We want Cyberpunk 2077 to be our crowning achievement for this generation and postponing launch will give us the precious months we need to make the game perfect.”
In a separate piece of news, according to a report by IGN, the game’s multiplayer component won’t be available until after 2021. CD Projekt RED held a press conference to discuss the delay of the game, during which Michał Nowakowski, CD Projekt’s Member of the Board and SVP of Business Development, confirmed that the other AAA title CD Projekt RED is developing in parallel to Cyberpunk 2077 is the game’s multiplayer component.
“Given the expected release of Cyberpunk 2077 in September, and speaking of a series of events we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer.”
Cyberpunk 2077 is scheduled to be released for PlayStation 4, Xbox One, and PC, with a Google Stadia version to be released soon after.
Video Games
Sergeant Coyle Returns in “Project Boneyard” for ‘The Outlast Trials’ [Trailer]
When Season 7 “Project Boneyard” arrives for The Outlast Trials on July 14, players will be greeted with the return of Prime Asset Sergeant Leland Coyle. And he’s not alone. Launching for PC via Steam and the Epic Games Store, PlayStation, and Xbox, Project Boneyard will include a new Trial, two fresh MK-Challenges, major updates to Escalation and Invasion, new customization features, and a new Ex-Pop enemy stalking the Prison Farm known as The Biter.
Season 7 will see Reagents sent into Murkoff’s latest correctional nightmare in the Prison Farm. At the center of it all is Sergeant Coyle, returning in a prominent new role for the season’s new Trial, Locksock the Warden.
The American prison is a meat grinder, taking in sociopaths and criminals and extruding functioning members of society. But strict routine, severe conditioning, and close quarters create a crucible for power dynamics built on violence, contraband, and flesh.
With the new Trial, you are freedom. The indefinable promise that keeps prisoners at the grindstone that turns authority to profit and back again. Don’t let false authority stand in the way of real capital. Kill the Warden, and set yourself free.
Season 7 also brings with it two new MK-Challenges. In “Bribe the Judges”, you are the master, whose property is the purpose of the law. Salary reminds enforcement that their monopoly of violence only exists for your monopoly of capital. Collect the bribes in order to pay the judges. Meanwhile, “Cancel the Broadcast” has you sabotaging the broadcast and defiling the faithful with blood in order to be let out.
Then there’s the new Ex-Pop stalking the Prison Farm in The Biter. Having had its arms removed to prevent further self-harm, Biters are universal sadists, still capable of grievous harm with their mechanically enforced jaws. Though Biters are kept chained by the neck for safety, you should approach them with caution, as their augmented legs grant them unexpected velocity.
If that’s not enough content for you, from July 14 to August 11, Twitch users who tune in to participating The Outlast Trials Twitch streams can earn rewards through the latest Twitch Drops campaign. You can read up on the full details from the FAQ on developer The Red Barrels’ website.
Lastly, Project Boneyard also introduces a range of new features and improvements for The Outlast Trials, designed to “expand player expression, streamline preparation, and improve the overall experience” across key modes. That includes the introduction of Rig Customization, Knife Customization, Loadout Presets, and Mastery Tasks, giving players new ways to “prepare for therapy” and personalize their approach before entering the Trials. The update will also bring major reworks to both Escalation and Invasion, with significant changes designed to improve the flow, structure, and overall player experience of both modes.
More details on these features, and the full contents of Project Boneyard, will be revealed closer to launch.