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‘Bloodstained: Ritual of The Night’s Roguelike Mode Being Dropped For Randomizer Mode

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Despite it being one of the Kickstarter goals, Bloodstained: Ritual of the Night director Koji Igarashi took to the project’s official Kickstarter to tell fans that the Roguelike option for the game has to be scrapped. In its place, there will be a new Randomizer option.

“One of the promised stretch goals for the game was Roguelike,” says Igarashi. “Unfortunately, the code that was created early in the game’s development is not currently compatible with this type of gameplay.”

The Randomizer option, which allows players to choose up to eight different game parameters to be randomized during the playthrough, will launch for free with Zangetsu as a playable character.

The Kickstarter update also touches on the upcoming updates to the Switch version of the game, “Content Parity” between all versions of the game, as well as the Boss Revenge Mode being released after the aforementioned Zangetsu update.

Bloodstained: Ritual of the Night is available now on PC, PlayStation 4, Xbox One and Nintendo Switch.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

‘Nightmare Shift’ Launches on Xbox Series July 30, PlayStation 5 on August 13 [Trailer]

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Just over a year since its launch on Steam, Binary Lunar‘s psychological horror title Nightmare Shift will be heading to consoles starting this month. The game will hit the Xbox Series on July 30, while the PlayStation 5 version will launch on August 13. If you’re undecided, you can also check out the demo on Steam.

Nightmare Shift is centered on night-shift workers at a motel. Players take on the role of Emma, whose everyday life grows increasingly unsettling. Between handling unsettling guests and navigating eerie events, Emma’s apartment life is not much better. Experiences the unease of being watched and question what’s real as the line between reality and nightmare blurs.

Players will navigate the daily tasks of Emma’s job and home life, only to realize that routine can be a mask for something far more sinister. You’ll encounter individuals whose motives are unclear, with each interaction bringing you closer to the truth—or deeper into paranoia. Who can you trust when everyone seems suspicious?

Drawing on films in the style of Lee Kwon‘s 2018 Korean film Door Lock, among others. Completing the game takes anywhere from 30 minutes to a few hours, and offers different endings based on the player’s choices.

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