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Dread X Collection’s Playable Trailer for “Summer Night” Mimics Old School Tiger Electronics Games [Exclusive]

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Launching next Tuesday, May 26th comes the “Dread X Collection”, a sampling of 10 dream horror projects from aspiring independent developers that pays tribute to the concept of a “Playable Trailer” pioneered by the canceled Kojima project P.T..

Rather than repeating the P.T. formula with “spooky hallway” clones, these unique projects explore the boundaries of horror and insanity in a variety of new ways, explains the press release that announces an anthology of ten playable teasers from the following solo developers: Airdorf, Lovely Hellplace, Mahelyk (Kyle Frost), Oddbreeze, Scythe Dev Team, SecretCowLevel, Snowrunner Games, Strange Scaffold, David Szymanski, and Torple Dook.

Bloody Disgusting has the first look at shots from two of the P.T.s, Airdorf’s Summer Night, above, and LovelyHellplace’s Shatter.

Summer Night is a light-hearted LCD handheld adventure where you run around your backyard picking toadstools, chasing monkeys, and nothing scary happens!” said Airdorf (FAITH) in a statement to Bloody.

“I mimicked the super lo-fi visuals of Tiger Electronics handheld games from the 90s,” he adds. “It was a challenge trying to nail the ‘style’ while keeping the overall design flexible enough to craft the horror experience I wanted…My suggestion: wear headphones.”

We’ve also been provided with a shot from LovelyHellplace’s Shatter, as well as the trailer for all ten P.T.s below.

The Dread X Collection will be available May 26 for $7 on PC, with $2 from each sale going to Doctors Without Borders (pending any discount promotions).

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Hideo Kojima Teases Revolutionary New Gameplay System for Horror in ‘OD’

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Hideo Kojima OD

Up next from Hideo Kojima is OD, an enigmatic new horror gaming experience in collaboration with Jordan Peele. While Kojima remains tight-lipped on details, he has recently teased the game’s innovative new fear-based mechanics.

Speaking with EW on the state of Xbox at its 25th anniversary, Kojima, in typical fashion, cryptically skirted details but teased an entirely new gaming system built for the upcoming game. One that’s unlike anything else, and designed with the scary experience in mind.

“I wanted to do something new. I wanted to do something different. I had this OD concept since I was working on DS1 [Death Stranding], and I was working on it just by myself. I can’t reveal much detail, but it’s something that no one has ever seen before. A new game system,” Kojima tells EW.

Whatever it is, it’s revolutionary enough to have scared off all companies, big and up-and-coming, from tackling OD. Until, that is, former Xbox CEO Phil Spencer and successor Asha Sharma saw the project and decided to publish it. Sharma called OD a “deeply moving game. I’ve got great artists and creatives that can pick a great game better than I can, and so I want to give it space, but most importantly, I think it just represents another kind of game.”

OD is meant to test players’ mettle when it comes to fear, but the new system will also make the game more accessible for the more scare-averse players.

Kojima teased, “I wanted to go beyond the limit of the ‘scariness’ that other games had reached. It’s a single-player game, and I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can’t say much more, because it’ll give too much of a hint on the system, and I could get in trouble for saying too much!”

The tease also comes with a new look at OD, below, one that instantly brings Hideo Kojima’s ultra-terrifying P.T. to mind.

Plot details are under wraps for OD, but the upcoming release stars Sophia Lillis (IT, Dungeons & Dragons: Honor Among Thieves), Hunter Schafer (Cuckoo), and the late Udo Kier (Swan Song, Flesh for Frankenstein).

 

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