Video Games
Capcom: ‘Resident Evil 3’ is a “Finished Product”, With No Post-Launch Content
Those hoping for Capcom to give those fans of the Resident Evil 3 remake a few extra goodies in the form of postlaunch content are unfortunately out of luck, according to Capcom’s Peter Fabiano.
In an interview with Siliconera, Fabiano stated that the RE3 remake is “a finished product”, with no future additions. Of course, that’s not all of the interview. Fabiano also talks about the feedback Capcom has received from fans in regards to the game, saying that the developer is pleased with the results. “We do our best to please as many people as possible, while staying on vision and creating the game the team wants to make. In the end, we were able to create the product we set out to, and we are proud of the results.”
Elsewhere, Fabiano reveals that RE3 was in development for about three years, which would put it near the end of the Resident Evil 2 remake’s production. “The teams worked independently for the most part, but there was certainly some knowledge sharing as well as sharing ideas, certain technologies and RE Engine.” This goes along with Fabiano’s statement that the RE3 team tried to differentiate Nemesis from RE2‘s Mr. X, saying, “[w]e did our best to make Nemesis into something special and differentiate him from Tyrant”.
Of course, just because RE3 is a done deal, that doesn’t mean that the pack-in title, Resident Evil Resistance, is complete. The asymmetrical multiplayer game still has a roadmap to follow, with an update coming later this month.
Resident Evil 3 is available now on PC, PlayStation 4 and Xbox One.
Video Games
Learn the Rules of the Game in New ‘SAW: Genesis’ Overview Video [Watch]
After the surprise reveal of SAW: Genesis at Summer Game Fest, Bloober Team has followed up the reveal with a new video giving an overview of the features available to players in the upcoming asymmetrical multiplayer title.
Co-developed by Broken Mirror Games and Anshar Studios, the game is set in the grim aftermath of World War I, where you play on either side of a 3v1 confrontation in intense matches that take place on procedurally generated maps. The game is built for short, intense matches where no two trials play out the same.
Players can either step into the role of the Judge, an early architect of Jigsaw’s philosophy, manipulating the trial and its prisoners from behind the scenes. Or, they can play as one of three Accused looking to escape the deadly labyrinth through teamwork and sacrifice. Shaped by their experiences in The Great War, the Judge is dedicated to rehabilitating humanity through pain and sacrifice.
Your goal as the Judge is to rehabilitate the Accused, making them choose between life and limb rather than killing them. Live or die. They make their choice.
Customize your approach with perks and traps, then seek to control the match from the shadows. Unlike other asymmetrical multiplayer games, the Judge is physically vulnerable and cannot overpower the Accused through sheer force alone.
SAW: Genesis is currently in development for release into Steam Early Access.