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Second ‘DOOM Eternal’ Update Adds New Map, More Empowered Demons

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Bethesda has released the second major update to DOOM Eternal, which adds more mayhem to the game’s 2v1 Battlemode. Not only do players get a new map in the form of Torment, but you’ll now see an increase in ‘Empowered Demons’, which were introduced in the first update last month.

As for Torment, here’s what id Software had to say about it: “The UAC fled this outpost after the Slayer prevented Hell’s invasion of Earth. The Titans, once used as research specimens, remain eternal prisoners of this unholy excavation.”

On top of those additions, fixes to things such as latency in Battlemode have been addressed, along with some quality-of-life improvements to the UI and customization menus. And for you screenshot junkies, there are also some new ‘Render Modes’ to play in. You can now play the game in black and white, as well as options for gritty, cinematic and even “Doom Classic”.

You can check out the full changelog here. DOOM Eternal is out now on PC, PlayStation 4 and Xbox One, with a Nintendo Switch port coming in the future.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Horror Visual Novel ‘RUNT’ Launches August 6 on Steam [Trailer]

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Grimtaste Studios and DreadXP have announced that their horror visual novel RUNT will launch on August 6 for PC via Steam. The Steam Next Fest demo released in February is still available for those curious to check out the game ahead of launch. Accompanying the announcement is the customary release date trailer, which gives fans a close-up look at the eerie, slow-burn intensity that runs through the game’s mystery.

In RUNT, players step into the shoes of Runt Strayer, the 19-year-old youngest of five brothers, the last surviving sons of a dead cult leader who once called himself the Mouth of God. On the fifth anniversary of their father’s death, the brothers discover a horrific message written in blood across their boarded-up church pulpit: 5 Days. With the town of Skipclaw sealed behind protective walls and humanity no longer the apex predator, Runt must investigate the omen before the fifth day arrives, and choose who to accuse.

Skipclaw is a town in isolation. After a mysterious apocalyptic event cloaked the world in darkness, horrific creatures emerged and replaced humans as the dominant predators. To survive, the townspeople must stay in the light, cover their skin, and hide their faces behind masks. Inside the walls, safety is precarious, suspicion is constant, and the Strayer family, architects of the town’s defenses, sit at the center of it all. Dialogue choices build hidden stats that influence how characters respond to you and which clues reveal themselves. The kind of person you become will determine which truths you’re able to uncover, and which ones you’ll never know.

Sporting a branching narrative experience, you’ll gather clues by speaking to townspeople, interrogating your brothers, and navigating the politics of survival. The order of conversations, the questions asked, and the conclusions drawn will all shape the outcome at the end. Over five days, you will investigate every brother and their secrets, build or fracture relationships with masked townsfolk, survive in a world haunted by otherworldly creatures, and decide who is responsible. On the final day, after choosing a culprit, you’ll see one of the game’s dozen endings.

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