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‘Sekiro’ And ‘Dead by Daylight’ Coming to Google Stadia This Fall

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Google honestly hasn’t had the best launch to its Stadia service, but they’re certainly not giving up. Announced today during the Stadia Connect event are two more additions to the service in Behaviour Interactive’s Dead by Daylight and FromSoftware’s Sekiro: Shadows Die Twice. Both titles will make their Stadia debuts this Fall, with Dead By Daylight arriving in September.

For Stadia users, Behaviour have cooked up two exclusive features for Dead by Daylight in Crowd Play and Crowd Choice. Crowd Choice allows the community to vote and influence a YouTube streamer’s match. They will choose whether the influencer will play as a Killer or a Survivor, followed by which character. As for Crowd Play, streamers will be able to invite their community to join in on a trial at the touch of a button.

“Launching on Stadia is an exciting step towards next generation platforms,” stated Dead by Daylight director Mathieu Cote. “Dead by Daylight has always done well on YouTube, it makes for such a good show. Working with Stadia allows us to push it a step further and let our community actively engage with their favorite streamers through Crowd Play and Crowd Choice.”

Dead by Daylight and Sekiro are also available on PC via Steam, PlayStation 4 and Xbox One.


Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Survival Horror Callback Title ‘Flesh Made Fear’ Comes to PS5 on June 25 [Trailer]

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After launching last October on Steam, Assemble Entertainment and developer Tainted Pact are bringing their old-school survival horror game Flesh Made Fear to the PlayStation 5 next week on June 25.

Conceived by Michael Cosio, who also created Massacre at the Mirage, Terror at Oakheart and Suffer the Night (and is currently working on The Skin Stapler), Flesh Made Fear draws inspiration from the fixed-camera tension, puzzle-driven pacing, and scarce resources of classic Resident Evil games, while adding its own blend of body horror, conspiracy, and occult terror.

Players take on the role of an elite operative in the Reaper Intervention Platoon (R.I.P.), a covert task force deployed to neutralize Victor “The Dripper” Ripper—a brilliant but deranged former CIA agent. His sinister experiments have turned a desolate backwater town into a nightmare filled with grotesque monsters and mind-controlled thralls. Your mission is clear: eliminate Ripper, unravel his chilling secrets, and survive the horrors lurking in his mansion-turned-laboratory.

You can tackle the nightmare of The Dripper as one of two survivors, each with their own abilities and personal journey. Jack (greater health, smaller inventory) relies on grit and clever instincts to endure the horrors closing in around him, while Natalie (less health, larger inventory) meets the madness head-on with sharp resolve, quick wit, and relentless stamina. Both characters offers unique stats and storylines, enhancing replayability.

Vulnerability is the name of the game in Flesh Made Fear. By reintroducing mechanics like limited saves, a mix of fixed and dynamic camera angles, and restricted resources, the game forces players into a constant state of tension. Every decision – whether to fight, flee, or conserve ammunition – carries weight. This careful design, paired with grotesque visuals and a conspiratorial story, aims to deliver “an authentic yet modernized survival horror experience.”

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