Video Games
1.05 Update For ‘The Last of Us Part II’ Introduces Higher Difficulty and Permadeath
In addition to the upcoming Factions multiplayer game, Naughty Dog’s The Last of Us Part II will be getting some new content later this week. Those players who are suckers for punishment will be particularly interested in this.
Originally, hint of the update came in the Trophies for the game, which will be coming on August 13th. Naughty Dog later confirmed the update today in a blog post. The 1.05 update will introduce Grounded mode, which essentially ups the difficulty for players. The mode also has a Permadeath option for those who like to live on the edge. Other changes include new graphics/audio/gameplay modifiers, new options and improvements.
The Last of Us Part II is out now on PlayStation 4.
Grounded difficulty returns with the latest The Last of Us Part II update, along with Permadeath mode and a host of new gameplay modifiers: https://t.co/ZYjcQZlleI pic.twitter.com/4ZScPdM4rU
— PlayStation Europe (@PlayStationEU) August 11, 2020
Video Games
Critical Reflex Debuts ‘Grobnopolis | Last Days’ Gameplay Trailer, ‘Sated’ Playtest Signups [Video]
Critical Reflex has followed up the April reveal of Bananadevjeff’s Grobnopolis | Last Days with a new gameplay trailer for the upcoming narrative horror adventure, as well as announcing signups for the first playtest for their recently-announced roguelike horror cooking game, SATED.
For those who missed it, Grobnopolis | Last Days continues and expands the story of Bananadevjeff’s itch.io hit Funeralopolis, and casts players as an apartment block caretaker in 1983 Huta-Grobno. You find fragile comfort in keeping things running smoothly while the city curdles into panic. When the locals begin to whisper of a thick “Soup” overtaking the streets and the local ecclesiastical order tightens its grip on your community, you must piece together what’s happening through newspapers, uneasy conversations, and a homemade radio. Though you may find in this slow, oppressive atmospheric horror experience that curiosity is both compass and curse.
Meanwhile, SATED is a cooking roguelike from developer Forest Reges, where you descend into a dripping megastructure to cook increasingly grotesque delicacies for ever-hungrier monsters. Your only tool is a sentient, cursed fridge that works like a deranged slot machine. Spin for twitching ingredients, bet everything and pray the customer leaves satisfied…or become the meal yourself.
As mentioned, you can sign up for the upcoming playtest via the official Steam page. Just click the “Request Access” button and wait.