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‘Monstrum’ to Finally Receive Physical Release September 25th

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While we’re waiting on Junkfish’s upcoming Monstrum 2, publisher SOEDESCO has gone ahead and announced that the original Monstrum will finally be getting its physical edition, which was originally delayed due to the COVID-19 pandemic. The physical version will be released on September 25, 2020 for the Nintendo Switch, PS4 and Xbox One.

Originally released in 2015 to Steam, Monstrum is also available digitally for consoles. Meanwhile, Monstrum 2 will be released later this year for Steam. Currently, the game is in closed beta.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Your Scream Is Your Doom in Co-Op Horror Game ‘Don’t Panic Together’ [Trailer]

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Other titles have made use of your mic as a central part of their gameplay, but not many have made your teammate’s mic the crux of your survival. Legions Studio is taking that route with their new co-op “high-stakes silence” psychological horror game Don’t Panic Together, where your own voice (and your friends’ panic) determines your fate.

Available now in Early Access on Steam, in Don’t Panic Together, players take on the role of police officers trying to survive and complete their assigned tasks in Grimwood, an abandoned town hidden deep within the forest. However, as the night progresses, everything begins to change. You can no longer trust what you see, and the only way to survive is to stay quiet and make it through the night.

With the game’s microphone detection system, panic can become your downfall. Sudden noises, screaming, or losing control of your voice can directly lead to your death. It’s a game of nerves where you must coordinate with your team in total silence while being hunted by something that is literally listening to your real-world reactions.

Adding to the game’s atmosphere is the use of the bodycam perspective, with “subtle VHS effects and handheld camera movement.” That’s in combination with the ambient sounds, sudden effects, and the darkness of the forest to create constant tension throughout the experience.

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