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‘Bloodborne’ Runs on The PS5, But Still Locked to 30fps

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With all of the hoopla this week (obviously) for the launch of the PlayStation 5, and the subsequent stories regarding whether or not certain PS4 games will run with improved graphical capabilities, some of you are probably wondering about From Software’s Bloodborne. After all, Bluepoint Games’ upcoming Demon’s Souls remake is a launch title, and wouldn’t it be nice to see if that other Sony exclusive got some love? The answer is unfortunately a mixed bag.

Lance McDonald, who’s become famous for being an expert at modding/restoring cut content from From Software games, recently tweeted that with his embargo lifted, he can finally delve into the results of his testing. First off, Bloodborne does run on the PS5, which is no surprise, given that the title wasn’t on “that list” of incompatible games. Lance also tested out two other From Software titles in Dark Souls 3 and Sekiro: Shadows Die Twice. Both games sport 60fps, which is great for those who like that sort of smoothness.

In case you didn’t know, both titles were locked to 30fps on a base PS4, and uncapped on PS4 Pro, though neither hit 60fps consistently.

So, where does this leave Bloodborne? This is where the bad news comes in: the game is still in 30fps. Now why is this, you ask? Well, for the game to hit that 60fps, From Software would have to issue a patch in order for the game to take advantage of the new hardware, which simply hasn’t been done.

Lance himself took matters into his own hands, and had crafted a patch that gave Bloodborne a 60fps framerate, which worked just fine. So, the onus is clearly on Sony to get around to doing it.

But hey, the main thing is that the game plays perfectly fine on the PS5, which will no doubt please fans.

Meanwhile, the remake of Demon’s Souls will arrive on PlayStation 5 on November 12 in the United States, Japan, Canada, Mexico, Australia, New Zealand, and South Korea, and November 19 in the rest of the world.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Horror Action-Adventure Title ‘EONA’ Appearing at Gamescom 2026; New Gameplay Trailer Released [Watch]

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With gamescom 2026 right around the corner, developer/publisher SUPER AC has revealed that their upcoming horror adventure game EONA will be making an appearance at the show, which takes place from August 26-30. In addition, the team has revealed a new gameplay trailer, as well as announcing that the game will launch “just a few weeks” after gamescom.

Those attending gamescom will be able to play the final version of EONA at the SUPER AC booth, located in Hall 10.1, Booth A043. If you’re not able to attend, you can always check out the demo for the game on Steam.

EONA centres around the eponymous girl, who after a failed spell, has her soul split into two, with one half residing in a mysterious puppet. Eona must enter the castle of the evil fairy Mélusine and recover an artifact that is the only hope of saving her mother. But the path through the castle comes at a cost. To achieve her goal, Eona must uncover the castle’s secrets… and ultimately confront Mélusine herself.

Eona wields the Puppeteer’s Cross, a stolen artifact that allows her to manipulate the souls of the castle’s servants. By altering their behavior, redirecting their patrol routes, and disrupting the castle’s order, she can turn its own inhabitants against it. She can also swap between her human body and her puppet form, with each form granting unique abilities that are essential for delving deeper into the castle, reaching inaccessible areas, and uncovering its hidden secrets.

Blending stealth, exploration, puzzle-solving and soul manipulation, you’ll use Eona’s supernatural abilities to overcome obstacles—but never lose sight of your own body, which is completely vulnerable when using her puppet form.

In addition to Steam, EONA will also be launching on the Epic Games Store.

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