Video Games
Crytek Teases Upcoming ‘Hunt: Showdown’ Winter Event
Crytek USA haven’t forgotten about Hunt: Showdown. They’re in fact currently teasing the upcoming Winter event, Blood & Ice, with a new teaser. If that’s not enough (which it isn’t), Crytek will be revealing more during their Developer Live Stream tomorrow at 2:30 PM CET.
As for just what the event entails, details aren’t forthcoming. But since this is coming off the heels of yesterday’s major 1.4.8 update, which included new looting options, Watchtowers in several levels, new weapons and weapon variants, this might include new challenges and cosmetics.
Hunt: Showdown is currently available on PC via Steam, Xbox One and PlayStation 4.
Video Games
Psychological Horror Title ‘FEED IT’ Launches August 17 on Steam
After the reveal back in May, Italian developer Games On A Chair has announced that their PSX-styled psychological horror title FEED IT will launch on Steam on August 17th.
“We’ve been pouring so much blood and sweat into this game, and we cannot wait to get it into the player’s hands,” says the devteam in the press release. “It comes from a deeply personal place, and we sincerely hope it will resonate just as deeply with people. That’s our ultimate goal as artists, designers and creators.”
Inspired by psychological horror classics like Silent Hill and Mouthwashing, FEED IT introduces a unique twist to the formula to the genre. Instead of actively fighting against the monster, you are locked in a symbiotic relationship with it – do as you’re told… or feel its wrath. But your own needs cannot be ignored, and your choices will have consequences. Do you feed yourself, regaining enough strength to escape, or do you try to sate your guest’s hunger?
Designed as a short-form replayable experience, FEED IT leverages exploration and minimal interactions to get you acquainted with the world around you. As you scour maze-like locations in search of food, FEED IT invites you to make sense of a disturbing experience as it changes around you. Where the hell are you? Who are you? Who’s knocking at the door? And is there a way to leave and get yourself to safety?