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Legendary Challenge Returns in Third Developer Diary For ‘Ghosts ‘n Goblins Resurrection’

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Capcom producer Peter Fabiano returns in the third developer diary for the upcoming Ghosts ‘n Goblins Resurrection, this time delving into the series’ famous (or infamous, depending on your point of view) difficulty, which returns in this new entry.

As was previously touched upon, Resurrection does have more than the standard difficulty this time around, which will make newcomers (and some veterans) breathe a little easier. “This franchise is known for its extreme difficulty, but it’s very, very satisfying and challenging in a good way,” explains Fabiano.

In order to recreate that balance, Capcom is offering up three difficulty settings: Squire, Knight, and Legend. The three levels change up the amount of hits Arthur can take before being reduced to his boxers, as well as varying the quantity of enemies. “There are also little things that we’ve adjusted here and there to really give you a feel of the different range between the difficulties themselves. I think most people will want to play it at Knight to get that Ghosts ‘n Goblins experience, but if you really want to challenge yourself and up the ante, take way less hits, then I would suggest you try out Legend mode.”

And, for series newcomers, there’s Page mode, which is “a really accessible mode that people can get into and play, but it’s not going to give you that distinct, real challenge that we wanted to create with the Ghosts ‘n Goblins franchise”.

Ghosts ‘n Goblins Resurrection is due out for Switch via the Nintendo eShop on February 25.

Writer, Artist, Gamer from the Great White North. I try not to be boring.

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Video Games

Season 4 Update “Operation: Shadow Hunter” Now Available for ‘Killing Floor 3’ [Trailer]

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Following March’s seasonal update, Killing Floor 3 has its fourth seasonal update, “Operation: Shadow Hunter” , available now for free for a limited time on PC via Steam and Epic Games Store, the PlayStation 5 and the XBOX Series. And to celebrate the game’s first anniversary since its launch, Tripwire Interactive has made Killing Floor 3 free-to-play for a limited time on all platforms from July 23 through July 27.

Operation: Shadow Hunter sees Nightfall specialists venture to the Nordic North Sea to explore a mire-infested oil rig and the horrors it has unleashed. Joining the team to explore the new map is the highly-anticipated Gunslinger perk, which includes an armory of dual-wielded pistols and high-tech gadgets for dispatching Zeds and the second phase of dual-wield support for the remaining sidearms.

The update also introduces the elusive Dr. Moorcroft as a new boss and adds a ‘Suicidal’ difficulty level, giving players a challenge between ‘Hard’ and ‘Hell-on-Earth” currently in-game. Players can also expect a Supply Pass refresh with free and paid tracks, performance optimizations, new achievements, quality of life improvements and more.

As for the free-to-play period, new players will have access to the full game, including the latest seasonal update, and all other updates including the recently added Onslaught map and text chat support. All progress will be saved and available after purchasing the game, with all three editions and Seasonal DLC Passes on all platforms discounted 50% off their regular price.

Tripwire also revealed the latest roadmap for Killing Floor 3, detailing the content ahead, including the return of popular seasonal events and a first look at plans for mod support across all platforms.

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