Video Games
‘System Shock’ Remake Final Demo to Be Released Today
Long-suffering fans of Nightdive’s endeavor to remake Looking Glass Studios’ classic Cyberpunk horror shooter System Shock won’t have to wait much longer. Not only is the game expected for release later this summer, but PC fans will also be getting a new demo later this afternoon!
In an interview with PCGamer, Nightdive CEO Stephen Kick describes just what to expect from the new demo, which is being released today at 1 pm EST. Along with presenting a “feature-complete version of the game”, the demo includes a new dismemberment system, real-time lighting, and probably one of the more loved moments of the original game, cyberspace segments.
According to Kick, the demo will also sport new voice acting, more detailed environments, and dynamic music by composer Evelyn Mansell. “The original had a dynamic system that would change based on whether you were in combat or exploring. We have that, we’ve recreated that, but the tone of the music has definitely changed,” states Kick. “When you’re exploring it’s a lot more atmospheric, and not so much like you’re in a ’90s rave.”
As an added bonus for those pre-ordering the game on Steam, GOG or the Epic Games Store, you’ll also be given Nightdive’s upcoming System Shock 2: Enhanced Edition for free. Nightdive has been teasing the upcoming enhanced version with its new VR control system for a while now, so why not?
System Shock will also be available for PlayStation 4 and Xbox One. If you can’t wait for a few more hours, you can also check out the developer playthrough on the Alienware Arena page at 11am EST.
Video Games
Hideo Kojima Teases Revolutionary New Gameplay System for Horror in ‘OD’
Up next from Hideo Kojima is OD, an enigmatic new horror gaming experience in collaboration with Jordan Peele. While Kojima remains tight-lipped on details, he has recently teased the game’s innovative new fear-based mechanics.
Speaking with EW on the state of Xbox at its 25th anniversary, Kojima, in typical fashion, cryptically skirted details but teased an entirely new gaming system built for the upcoming game. One that’s unlike anything else, and designed with the scary experience in mind.
“I wanted to do something new. I wanted to do something different. I had this OD concept since I was working on DS1 [Death Stranding], and I was working on it just by myself. I can’t reveal much detail, but it’s something that no one has ever seen before. A new game system,” Kojima tells EW.
Whatever it is, it’s revolutionary enough to have scared off all companies, big and up-and-coming, from tackling OD. Until, that is, former Xbox CEO Phil Spencer and successor Asha Sharma saw the project and decided to publish it. Sharma called OD a “deeply moving game. I’ve got great artists and creatives that can pick a great game better than I can, and so I want to give it space, but most importantly, I think it just represents another kind of game.”
OD is meant to test players’ mettle when it comes to fear, but the new system will also make the game more accessible for the more scare-averse players.
Kojima teased, “I wanted to go beyond the limit of the ‘scariness’ that other games had reached. It’s a single-player game, and I wanted to make it as scary as possible. But for those that might stop playing when it gets too scary, I have thought of a system that will allow them to keep going. I can’t say much more, because it’ll give too much of a hint on the system, and I could get in trouble for saying too much!”
The tease also comes with a new look at OD, below, one that instantly brings Hideo Kojima’s ultra-terrifying P.T. to mind.
Plot details are under wraps for OD, but the upcoming release stars Sophia Lillis (IT, Dungeons & Dragons: Honor Among Thieves), Hunter Schafer (Cuckoo), and the late Udo Kier (Swan Song, Flesh for Frankenstein).

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