Video Games
‘Killing Floor 2’ Busts Into Spring With Free “Dystopian Devastation” Update Available Now
Daylight Savings Time still got you down? Tripwire has what you need in the form of the new Dystopian Devastation update for Killing Floor 2! The free content update is now live for PlayStation 4, Xbox One, and PC via Steam and the Epic Games Store.
Continuing Tripwire’s annual free seasonal content updates, Dystopian Devastation introduces a new community map in Dystopia 2029, as well as new weapons and skins. Highlights include the Gravity Imploder for Demolitionists, which will blast canisters at zeds to implode their heads, and the Sharpshooters’ Beluga Beat, which sonically shreds enemies.
The update also includes quality-of-life improvements and tweaks. To top it all off, Killing Floor 2 will be part of several springtime sales across all platforms later this year (like the one on Steam happening right now), so keep an eye out for those.
To see in detail what the new Dystopian Devastation brings, you can check out the Steam page.
Video Games
New PC Demo Unveiled for ‘Escape From Umbra’ Ahead of Launch [Trailer]
With only a few days to go before WildSphere’s Escape From Umbra launches on PC and console on July 10, the devs have released an updated demo to Steam and GOG to woo potential players. The new 10-15 minute demo allows players to get their first look at the game’s story, while also offering a glimpse into the core mechanics of the full game.
Furthermore, Xbox players can now pre-order the game, where early supporters can take advantage of a 10% limited-time discount until July 9th. Nintendo Switch, Steam, and GOG launches will be accompanied by a discount upon launch.
Escape From Umbra transports players to a labyrinthine town inspired by the mountain villages in Las Alpujarras. Their iconic narrow streets and white facades have been invaded by dark roots and a dense, oppressive fog. Following the trail of enigmatic black cats, players will freely explore every corner of the town to find the way to escape from the nightmare where Umbra has locked them up.
Eschewing artificial inventories or floating backpacks, the game opts for a true “escape room” format. Players must investigate the environment, manipulate objects, and figure out how to use them within the 3D space to escape each area. To do so, they will rely on a mysterious magic book, deciphering its logic-based clues to solve every puzzle and challenge.
However, the town is governed by shadow creatures that watch for any presence to summon the mistress of darkness. Players will carry a unique flashlight capable of condensing energy and unleashing powerful bursts of light, which allow them to defend themselves against specters and reveal secrets hidden by magic.
Additionally, controller vibration becomes a living gameplay mechanic: there are no on-screen indicators; the character’s heartbeat is transmitted directly to the player’s hands, accelerating chaotically as the only radar for imminent danger.